Monday, December 10, 2007

Why You Can’t Use Exact Change On XBL

11:30PM Luke Plunkett | Ask any regular Xbox Live downloader what their biggest hassle with the service is, and they’ll most likely tell you it’s the inability to buy things on the service with “exact change”. Instead, you have to buy your points in bulk, which after transactions often leaves you with a bunch of “loose change”. Ever wonder just why that is? Xbox Live’s Aaron Greenberg: The reason why we do that, the core reason, is around credit card transaction fees. If we do this in bulk, we don’t have to burden the consumer with the transaction fees, or ourselves or publishers. It’s about keeping infrastructure costs down and I know sometimes it’s frustrating because you end up with odd points, but we don’t have any plans to change that. But…what about…ack, we hate it when these answers come back and actually make sense. Why Can’t I Pay Exact Change on XBL? [1UP] More »

More Wii Fit Ads. Endless!

11:00PM Brian Ashcraft | Wii Fit ads have been flooding Japanese TV. Now, they’re flooding Kotaku! After watching these Wii Fit ads, you will never ever want to see another one ever ever again. Promise! More »
News

No More Heroes Censored For Europe

10:30PM Luke Plunkett | Sorry, Europe. You know how the Japanese version of gore-fest No More Heroes is censored? Like, how instead of an enemy spouting fountains of gushing blood after a sword cut, they spout fountains of…black ash? Well, that’s the version you’re getting. No blood, just ash. Yes, we know Suda himself promised otherwise, but disappointment is a currency you and I trade frequently in, so you should be used to it. You can blame Manhunt 2 or, we suspect, fear of the Germans (well, the USK), whichever takes your fancy. [Games Radar] More »
News

“Diminishing of Core Players”

10:00PM Brian Ashcraft | At one time, Japan was the centre of the gaming universe. What about today? Does that still hold true? Sure, Japan has its fair share of influential software and hardware companies — but, so does the West. Q-Games founder Dylan Cuthbert knows Japan and Japanese gamers. He’s worked directly under Miyamoto and Sony. What’s his take on the scene? Cuthbert says: Video games used to be taken far more seriously than they are now; over here the gaming culture was affected adversely by advancing mobile phone tech., which back in the late ’90s and early ’00s was years ahead of the West. Suddenly people were playing (not games) with their phones and being more sociable than before, which isn’t necessarily a bad thing for the human race. However, the Japanese still think of themselves as a kind of gaming mecca because they have a few god-like presences. In reality though, gaming has become less central and more a standard commodity; the Wii and DS have proved this with their huge demographic range. People want to play games, but without the huge investment of time and money games used to take up. You could look at it the other way around and consider that games are taken so seriously here they are a “standard” in everyday life. There is just an increasingly diminishing core of hard core game players and increasing number of light, casual, “least-possible-investment” players. Case in point: The DS and the Wii’s Japanese success. Pixel Junk Interview [Newsweek] [Image] More »

Guerrilla Confirms Killzone 2 Screens Were “Touched Up”

9:30PM Luke Plunkett | When we got our hands on a batch of new Killzone 2 screens last week, things didn’t look quite right. We suspected some of the shots looked, well, tarted-up. Turns out our spider-sense was spot-on, with Guerrilla’s Seb Downie admitting on the official PS3 forums that, yes, those screens had seen an artist’s touch: They are only the tiniest bit touched up. Short answer is yes. Long answer is that there was a little bit of colour-correction done and some minor polish, but nothing major. Still very close to reality and it looks better in motion in my opinion. You’d have thought Killzone would be the last franchise on earth to think pulling this shit is a good idea. Guess not! Above is a comparison shot, courtesy of PSU, showing the differences between the Leipzig gameplay trailer (left) and the extent of the “minor polish” in the new shots (right). [PS3 Forums] More »

Mini-Skirt Or Not, No More Customers

9:00PM Brian Ashcraft | Face it: Japanese Wii owners buy Wii Sports, Wii Fit and maybe Super Mario Galaxy. That’s about it, really! So, when a third party company releases something that, well, isn’t any of those three, what happens? Not much. That’s No More Heroes executive producer and Harvest Moon creator Yasuhiro Wada and No More Heroes and Killer 7 creator Goichi Suda hoping to give out toilet paper and hoping to sign copies of NMH. Thing is, after twenty minutes of Suda and Wada standing in front of Akihabara’s Sofmap, nobody bought the game. Keep in mind, that not only two well-known game creators were giving out toilet paper, but there was also a woman in a mini-skirt (that, after the jump). Talk about a tough crowd! Japanese game press like IT Media, GA Graphic and Famitsu were at the bust of an event and didn’t have any customers to photograph at the launch. According to Akiba Blog, a staffer from Famitsu publisher Enterbrain apparently went and bought a copy of No More Heroes for Wada and Suda to sign. Regardless of what you think of No More Heroes, stuff like this isn’t just sad for Suda and co., but for Wii owners ultimately. No More Heroes isn’t your typical Wii game, and it seems to be getting punished for that. Hope it does better in the States — for the Wii’s sake. Hit the jump for the mini-skirt cosplay girl. More »
News

Art Direction In Games Is Rubbish, Says Game Art Director

8:30PM Luke Plunkett | Games are making big strides. Least as far as technology goes. But on the art design side of things? Urgh. For every Half-Life 2 there’s a hundred games like Gears of War, whose only claim to originality or uniqueness in their visual design is…well, they don’t really have one. Anyone nodding their noggins in agreement with that above statement should go check out Gamasutra’s interview with Moby Francke, who was art director on Team Fortress 2, where he says stuff like: I think video games are at such infancy in terms of art style, actually developing it. We’re dealing with 4000 years, really, of art and conceptual design. For it really not to be utilised, and for the industry to basically dwell in a certain type of genre which has been around the 1980s up to present time, it’s pretty much all they’re embracing. It’s the same way, you have Star Wars and the original Stanley Kubrick movie 2001. And people embrace that genre of outer space, so to speak. And it’s continued to this very day. Hopefully people will wake up someday. Maybe! Heck, as it stands we’d settle for games that could just match Star Wars and 2001 for design, let alone move on from them. Valve’s Francke: Game Art Direction In Its ‘Infancy’ [Gamasutra] More »

Some Lady Cast in Dragon Ball Movie

8:00PM Brian Ashcraft | Shooting on the Dragon Ball Z hasn’t started yet and the cast is still being assembled. To bring everyone up to speed: The picture will be helmed by Final Destination director James Wong, Goku will be War of the Worlds‘ Justin Chatwin (Tom Cruise’s son in the movie), Piccolo will be Buffy the Vampire Slayer’s James Marsters. New announcement: Jamie Chung (who?) will be playing Goku’s wife, Chi Chi. Chung cut her acting chops as herself in reality show The Real World, three episodes of daytime soap Days of Our Lives and as a Hooters girl in Adam Sandler’s I Now Pronounce You Chuck and Larry. Remember when we thought there was a chance this actually might be a decent flick? Neither do we. Chung in DBZ [IGN via Japanator] [Image] More »

Link Plushie Tugs Softly At Your Heartstrings

7:30PM Luke Plunkett | Twilight Princess Link is all well and good. He’s brave, he’s old, he’s spindly, but one thing he’s not is cute. Not even close, and not even when he’s being all smooshy with a horse in his white jammy jams. But Wind Waker Link? Now we’re talking. These plushies, complete with plush sword and plush wooden family shield, are just too damn cute for their own good. Link Plush – Phantom Hourglass [J-list (18+), thanks Aly!] More »

So, The Purge Begins…

7:00PM Brian Ashcraft | It has already started. Today is, yep, Ban Monday. What is Ban Monday? Besides our favourite Kotakuday, it’s an opportunity for commenters to attack each other with pitchforks and knives. In short: You can vote each other off the island! Our Ban Hammer sensitivity has been turned up to max, and we’ll be smashing all damn day long. Yes, the streets of Kotakuland will run hot pink and baby shit green! After the festive (and necessary) purge, we’ll be back Tuesday lighter, better, faster. Onward! More »