Like it or not, reviews do matter. Perfect reviews matter even more! But what does perfection? Game site Games Radar quizzed a gaggle of game journo editors. Here are the highlights:
Rob Smith, Editor in Cheif, PSM: “A game doesn’t have to be perfect to get a 10. No game is perfect. I guess that’s the difference in the 10 scale vs. the 100 scale, where you kind of assume a 100 is perfect because you can get closer to that edge. With a 10, no.”
Ross Atherton, Editor, PC Gamer (UK): “I think people get hung up on review scores generally and a score is just a signifier to tell you how good a game is compared to other things out there and what kind of experience you’re going to get from it. Everyone’s experience of a game differs slightly. And no, a 10 doesn’t equal a perfect game.”
Francesca Reyes, EIC, Official Xbox Magazine (US): “When we award something a 10, we want it to be given considerable weight, like, ‘this is the pinnacle of what it does at this moment in time’ because who knows, a year from now or five months down the line there might be something that does it better. But for right now, everyone should check out this game, or at least consider it because we consider it to be at the top tier of games.”
Tim Clark, Editor, Official PlayStation Magazine (UK): “I think the first thing that strikes us is that it has to be an instant classic — you know a 10 when you see it. It’s like a purebred. It’s something that just seems streets ahead of what other developers are doing with the same technology and often in the same genre.”
Tony Mott, EIC, Edge (UK): “Broadly speaking, though, I do think 10s are thrown about a bit too casually. I do see some 10s that strike me as misleading to the consumer. I think when the consumer sees ’10′ on the page it should make them stop and think about it. It should make them think, ‘This isn’t just a game that’s recommended; I actually must have this game’.”
Chris Slate, EIC, Nintendo Power: “Personally, I’ve always viewed a 10 score not as ‘perfect,’ but as ‘our highest recommendation.’ 10s are the year’s best games, the titles that are destined to be classics. And if a game really is head-and-shoulders above the rest, then I personally wouldn’t hesitate to acknowledge that by placing it in an elite class.”
What about you Kotakuland? What do you think about 10s? Do you usually agree with most 10s you’ve read and played? Does that score influence your purchases? Hit us up in the comments section. That’s what it’s for. The Meaning of Ten [Games Radar]
Not much to report in terms of details, so we’ll just keep to the basics. Nintendo went ahead and announced Fire Emblem DS at their Fall Conference today. That’s all we got, but for Fire Emblem fans that’s probably all you’re going to need. Nintendo Fall Conference Live Blog [Gemaga]
The Japanese 40GB PS3 news just will. Not. Stop. It’s been announced today that Dynasty Warriors fans who are hanging onto their PS2s are the enemy. To entice them to get with the program, they’ve got the offer of purchasing a Dynasty Warriors 6/40GB PS3 bundle, which includes a white 40GB PS3, Dynasty Warriors 6 and a whole bunch of nifty Dynasty Warriors stuff like character art folders and dog tag-looking things. The whole package will cost Â¥49980 ($US 426), which is exactly Â¥10000 ($US 85) more than the standalone 40GB PS3. Nice swag, then, but definitely not cheap swag. 『真・三國無åŒ5ã€ã®ç™ºå£²æ—¥ãŒ2007å¹´11月11æ—¥ã«æ±ºå®šï¼ 新モデルã®ãƒ—レイステーション3ã¨ã®åŒæ¢±ãƒ‘ãƒƒã‚¯ã‚‚ç™»å ´ï¼[Famitsu]
Sure, fifteen years ago, this never ever would’ve happened — but that’s not the point! Sonic and Mario can now beat the snot out of each other. Official SSBB website Smash Bros. DOJO!! has posted a few screenshots if moving images aren’t your thing.
Sonic in Brawl [Smash Bros.]
Like Mario sports games? Like baseball? Oh man, are you going to love this: Super Mario Stadium Baseball. Announced at today’s Nintendo Fall Conference, it’s a Mario baseball game. And that’s all we know! But it’s not that hard to fill in the gaps: bright colours, crazy powerups, Wii Remote swinging controls, teams featuring your favourite Mushroom Kingdom characters… see? Who needs official information. Nintendo Fall Conference Live Blog [Gemaga]
Nintendo does not hate the internet. Just ask Nintendo! At the Fall Conference today, Nintendo stressed that it is all for the Wii online. The company is creating a call centre that will help folks hook their Wii consoles up to the internet at home and whatnot. Nintendo will cooperate with phone carries NTT East and NTT West to increase the Wii’s online connection. Online Connection [Famitsu]
Nintendo are taking this Wii Ware business seriously. At their Fall Press Conference today they announced a new Pokemon title for the service, called Pokemon Bokujyou. As in, Pokemon Farm. As in, the very raw essence of Pokemon. The point is that Pokefans can transfer their Pokemans (from Diamond or Pearl) to the Wii, and once there they can tend to them. Raise them. Perhaps even snuggle them, all on their very own Pokemon farm. Sounds idyllic. But looks a little… unsettling. Nintendo Fall Conference Live Blog [Gemaga] [pic courtesy of IGN]
It’s been announced at Nintendo’s Fall Conference that Square Enix will be releasing a kooky spin-off of Final Fantasy: Crystal Chronicles on the Wii. How is that kooky? Two reasons: one, it’s a Wii Ware exclusive. So it’s download-only. Second is that it sounds like it has a definite strategy vibe to it, with the player building and governing their own land. Sounds interesting. And different! At least one thing’s old-fashioned Squeenix, though. The name. Final Fantasy: Crystal Chronicles: The Small King and the Promised Country. Ungh. Should be out in Japan in March, with Project O comparisons to follow soon after.
Nintendo Fall Conference Live Blog [Gemaga] Nintendo Fall Conference Live Blog [Famitsu]
At Nintendo’s Fall Conference today, Nintendo honcho Satoru Iwata announced that Capcom’s big-in-Japan franchise Monster Hunter will be hitting the Wii with Monster Hunter 3 [tri] . Thought MH3 was coming to the PS3, though… Monster Hunter Wii [Famitsu]
More news from Nintendo’s Fall Conference, this time about Mario Kart for the Wii. For starters, it has a tentative release date of Spring 2008. Which again is a little later than planned, original estimates slotting it in at Q1 2008. So, bad news. And again, it’s cancelled out by good news, Nintendo announcing the game’s going to feature bikes for the first time. How is that good when it could end up being a complete disaster? Because it’s something NEW for a Mario Kart game, which we haven’t seen in a while, and that’s good enough for me. Nintendo Fall Conference Live Blog [Gemaga]