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	<title>Comments on: 2K Australia&#8217;s Martin Slater: &#8220;DirectX 10 Offers Your Gameplay Nothing&#8221;</title>
	<atom:link href="http://www.kotaku.com.au/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>By: spede</title>
		<link>http://www.kotaku.com.au/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing/comment-page-1/#comment-17047</link>
		<dc:creator>spede</dc:creator>
		<pubDate>Wed, 21 Nov 2007 06:42:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing.html#comment-17047</guid>
		<description>&lt;p&gt;Go through what? I&#039;ve been running Vista Ultimate x64 over six months now, and during that time only game I&#039;ve had any issues with is ArmA. Rest run smoothly without any hickups, slowdows or crashes. 32bit support for games and apps is seamless, and &quot;legacy titles&quot; such as Deus Ex and Baldur&#039;s Gate run just fine. Even the allmighty Crysis yields ~30-45fps on medium-high settings with 8800GTS@1920x&lt;/p&gt;

&lt;p&gt;What comes to DX10; most &quot;next gen&quot; titles to date, even Crysis, have been build ground up with DX9, albeit Crysis does have it&#039;s own DX10 rendering path as where Bioshock, some minor DX10 gimmickry is just glued upon the rest of the game. Naturally that doesn&#039;t affect the graphical outlook, let alone gameplay all that much.&lt;/p&gt;

&lt;p&gt;And indeed, OpenGL is just a graphics api where DX offers devs a complete solution to implement sound, graphics and i/o under one unified api. If this doesn&#039;t affect gameplay, what does. Rest assured, DX10 benefits are yet to be displayed in the full array, but that day will come sooner than five years form now...&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Go through what? I&#8217;ve been running Vista Ultimate x64 over six months now, and during that time only game I&#8217;ve had any issues with is ArmA. Rest run smoothly without any hickups, slowdows or crashes. 32bit support for games and apps is seamless, and &#8220;legacy titles&#8221; such as Deus Ex and Baldur&#8217;s Gate run just fine. Even the allmighty Crysis yields ~30-45fps on medium-high settings with 8800GTS@1920x</p>
<p>What comes to DX10; most &#8220;next gen&#8221; titles to date, even Crysis, have been build ground up with DX9, albeit Crysis does have it&#8217;s own DX10 rendering path as where Bioshock, some minor DX10 gimmickry is just glued upon the rest of the game. Naturally that doesn&#8217;t affect the graphical outlook, let alone gameplay all that much.</p>
<p>And indeed, OpenGL is just a graphics api where DX offers devs a complete solution to implement sound, graphics and i/o under one unified api. If this doesn&#8217;t affect gameplay, what does. Rest assured, DX10 benefits are yet to be displayed in the full array, but that day will come sooner than five years form now&#8230;</p>
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		<title>By: Hano</title>
		<link>http://www.kotaku.com.au/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing/comment-page-1/#comment-17046</link>
		<dc:creator>Hano</dc:creator>
		<pubDate>Wed, 21 Nov 2007 03:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing.html#comment-17046</guid>
		<description>&lt;p&gt;DX10 is a failure. The difference in quality between DX9 and DX10 is minimal while the performance hit is huge. To hell with Vista, I have it and I don&#039;t think I&#039;ll ever install it. DX10 is just a tool M$ is using to kind of force gamers to upgrade to Vista. I wish more developers would use OpenGL instead and we wouldn&#039;t have to go through this again.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>DX10 is a failure. The difference in quality between DX9 and DX10 is minimal while the performance hit is huge. To hell with Vista, I have it and I don&#8217;t think I&#8217;ll ever install it. DX10 is just a tool M$ is using to kind of force gamers to upgrade to Vista. I wish more developers would use OpenGL instead and we wouldn&#8217;t have to go through this again.</p>
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	<item>
		<title>By: Shoitaan</title>
		<link>http://www.kotaku.com.au/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing/comment-page-1/#comment-17045</link>
		<dc:creator>Shoitaan</dc:creator>
		<pubDate>Tue, 20 Nov 2007 22:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/11/2k_australias_martin_slater_directx_10_offers_your_gameplay_nothing.html#comment-17045</guid>
		<description>&lt;p&gt;If graphics are done right, it adds a lot to the games atmosphere. Although not directly relevant to gameplay, it sure makes a hell of a difference to the gameplay experienced by the player :)&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>If graphics are done right, it adds a lot to the games atmosphere. Although not directly relevant to gameplay, it sure makes a hell of a difference to the gameplay experienced by the player :)</p>
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