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	<title>Comments on: Harpoon &#8211; Commander&#8217;s Edition Redefines &#8220;Hardcore&#8221;</title>
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		<title>By: Chris</title>
		<link>http://www.kotaku.com.au/2007/11/harpoon_-_commanders_edition_redefines_hardcore/comment-page-1/#comment-17017</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 22 Nov 2007 13:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/11/harpoon_-_commanders_edition_redefines_hardcore.html#comment-17017</guid>
		<description>&lt;p&gt;I&#039;d been waiting (original release was in June, but thanks to a complete fuckup by the people responsible for printing the &quot;real world&quot; manual, it&#039;s been delayed till now), and it&#039;s great update to the series for people with an older version, well worth the $45 that the digital download version costs (do not buy the &quot;download protection&quot;), just download it within a month, and burn it to a disc or 3, plus keep the zipped file backed up (with the serial somewhere) and you will be fine..&lt;/p&gt;

&lt;p&gt;This is not one for the people who think every game needs to look like Crysis. Hell, it&#039;s a basic  (graphics wise, not simulation wise) 3d representation of it&#039;s subject, which is naval warfare, from massive cold war nuclear exchanges to small skirmishes involving a handful of ships, to large air battles, carrier attacks, submarine hunting, convoy protection, often combining these into huge battles.&lt;/p&gt;

&lt;p&gt;About 200 scenarios, of which there are 2 major subsets, that being the EC2005 set (where a coalition of all the major european powers, as well as a large middle eastern group, attack the United States), and the Cold War era, which is about 1989 or so, and includes major set piece attacks, carrier battles, convoy missions.&lt;/p&gt;

&lt;p&gt;The battlesets, are the basic &quot;locations&quot; and breakdown to:&lt;br /&gt;
North Atlantic Convoys - Which is based around the huge convoys which need to form in the wake of a Soviet attack, in and around the pacific ocean. This is a massive area.&lt;br /&gt;
GIUK - Greenland, Iceland, UK gap - Which is based around the GIUK Gap, a major strategic area for any war against Europe/US as well as missions attacking major Soviet Ports, and Scandinavian countries.&lt;br /&gt;
Mediterranean - This streches from Gibraltar to the Middle East, and encompasses Italy, Turkey and the Balkans, Libya, Egypt, and Israel.&lt;br /&gt;
The Gulf - This set is based around India, Sri Lanka, Diego Garcia, and the Middle East, including Iraq, Iran, Saudi Arabia, Kuwait.&lt;/p&gt;

&lt;p&gt;New in HCE, is the WestPac battleset, which is the Western Pacific. This is a massive area which basically encludes the entire pacific ocean, Australia, Indonesia, Japan, China, Taiwan, Russia.&lt;/p&gt;

&lt;p&gt;# 269 Scenarios in total spanning 1989 to 2008 time period&lt;br /&gt;
# 2900+ Ships, submarines, helicopters and aircraft&lt;br /&gt;
# Includes the WestPac Battleset scenario pack - all new scenarios not available with any other version of Harpoon!&lt;br /&gt;
# WestPac Battleset includes:&lt;br /&gt;
# Mobile Armor, Artillery, Infantry and Base Defense Units are now more completely modelled.&lt;br /&gt;
# Neutral and Unknown units.&lt;br /&gt;
# Electronic Warfare upgraded (from Sensors to Seekers and ECM)&lt;br /&gt;
# Improved aircraft intelligence&lt;br /&gt;
# Enhanced ability to handle high resolution display (including Widescreen).&lt;br /&gt;
# Updated/Expanded manuals&lt;/p&gt;

&lt;p&gt;A screenshot I took in the scenario I&#039;m playing now, of part of the westpac area, Japan/US against North Korea, including several rocket batteries:&lt;br /&gt;
&lt;a href=&quot;http://img.photobucket.com/albums/v369/davidbowieWAU/HCE.jpg&quot; rel=&quot;nofollow&quot;&gt;http://img.photobucket.com/albums/v369/davidbowieWAU/HCE.jpg&lt;/a&gt;&lt;br /&gt;
This is probably a medium-high level of complexity, the &quot;newbie&quot; could start off fighting a few missile boats or submarines and work up to higher levels.&lt;br /&gt;
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;d been waiting (original release was in June, but thanks to a complete fuckup by the people responsible for printing the &#8220;real world&#8221; manual, it&#8217;s been delayed till now), and it&#8217;s great update to the series for people with an older version, well worth the $45 that the digital download version costs (do not buy the &#8220;download protection&#8221;), just download it within a month, and burn it to a disc or 3, plus keep the zipped file backed up (with the serial somewhere) and you will be fine..</p>
<p>This is not one for the people who think every game needs to look like Crysis. Hell, it&#8217;s a basic  (graphics wise, not simulation wise) 3d representation of it&#8217;s subject, which is naval warfare, from massive cold war nuclear exchanges to small skirmishes involving a handful of ships, to large air battles, carrier attacks, submarine hunting, convoy protection, often combining these into huge battles.</p>
<p>About 200 scenarios, of which there are 2 major subsets, that being the EC2005 set (where a coalition of all the major european powers, as well as a large middle eastern group, attack the United States), and the Cold War era, which is about 1989 or so, and includes major set piece attacks, carrier battles, convoy missions.</p>
<p>The battlesets, are the basic &#8220;locations&#8221; and breakdown to:<br />
North Atlantic Convoys &#8211; Which is based around the huge convoys which need to form in the wake of a Soviet attack, in and around the pacific ocean. This is a massive area.<br />
GIUK &#8211; Greenland, Iceland, UK gap &#8211; Which is based around the GIUK Gap, a major strategic area for any war against Europe/US as well as missions attacking major Soviet Ports, and Scandinavian countries.<br />
Mediterranean &#8211; This streches from Gibraltar to the Middle East, and encompasses Italy, Turkey and the Balkans, Libya, Egypt, and Israel.<br />
The Gulf &#8211; This set is based around India, Sri Lanka, Diego Garcia, and the Middle East, including Iraq, Iran, Saudi Arabia, Kuwait.</p>
<p>New in HCE, is the WestPac battleset, which is the Western Pacific. This is a massive area which basically encludes the entire pacific ocean, Australia, Indonesia, Japan, China, Taiwan, Russia.</p>
<p># 269 Scenarios in total spanning 1989 to 2008 time period<br />
# 2900+ Ships, submarines, helicopters and aircraft<br />
# Includes the WestPac Battleset scenario pack &#8211; all new scenarios not available with any other version of Harpoon!<br />
# WestPac Battleset includes:<br />
# Mobile Armor, Artillery, Infantry and Base Defense Units are now more completely modelled.<br />
# Neutral and Unknown units.<br />
# Electronic Warfare upgraded (from Sensors to Seekers and ECM)<br />
# Improved aircraft intelligence<br />
# Enhanced ability to handle high resolution display (including Widescreen).<br />
# Updated/Expanded manuals</p>
<p>A screenshot I took in the scenario I&#8217;m playing now, of part of the westpac area, Japan/US against North Korea, including several rocket batteries:<br />
<a href="http://img.photobucket.com/albums/v369/davidbowieWAU/HCE.jpg" rel="nofollow">http://img.photobucket.com/albums/v369/davidbowieWAU/HCE.jpg</a><br />
This is probably a medium-high level of complexity, the &#8220;newbie&#8221; could start off fighting a few missile boats or submarines and work up to higher levels.</p>
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