Never let it be said PC gamers are a stupid lot. This is the first week we’ve been able to track Grand Theft Auto IV’s performance across all three charts, and things could be…better.
Nobody plays WoW, right? It’s a niche title. No idea why DC Direct continue to try and market World of Warcraft figures, as though there was a willing audience of millions for them.
Couple of sad stories for you today, PS3 owners. One involving a cute little title that should never have been thrust into the limelight as a system seller. The other, a gorgeous tactical RPG.
With all these game of the year awards being handed out and lists being drawn up, it must be hard for a developer. You’re being publicly judged. So why not turn it around and let the developers do the judging for once?
We recently asked a bunch of Australian game development people to pick their favourites for the year – and if we didn’t ask you, we love to hear from you. First up, it’s Jon Cartwright from THQ Studio Australia…
Remember when God of War producer David Jaffe gushed orgasmically about the footage he’d seen from the PlayStation 3 entry in the series, writing that it was “like a painting come to life”?
The red rings of death may get all the headlines, but they’re not the only hardware issue with the 360. No, the consoles also scratch discs. And Microsoft knew about it all along.
Lair developer Factor 5 was hit with layoffs today, cutting its staff in half after letting go a reported thirty-seven employees. Edge cites a “well placed source” who confirms the developer’s recently publicised money woes.
If last night’s video taste of Uncharted 2: Among Thieves just wasn’t enough to sate your appetite for Nathan Drake and half-tucked henleys, newly (and prematurely?) released screens of the PlayStation 3 game should satisfy.