Sure, Uncharted: Drake’s Fortune and Resistance: Fall of Man may have wicked cool feature sets for PlayStation 3′s Home, but it’s actually Warhawk‘s planned game portal that has us most excited. According to our sources, the Home lobby for the Incognito dogfighter will serve as a “war room” where up to eight players can meet to discuss their strategy for an upcoming match.
While Resistance: Fall of Man‘s integration with Home should have bonus content fans excited, old school run-and-gun shooter fans should be pretty pumped about what they may be getting with Uncharted: Drake’s Fortune‘s contribution. We hear that the Home portal for Naughty Dog’s PlayStation 3 adventure will follow in Resistance‘s footsteps, allowing Home avatars to explore the game’s levels without the threat of being shot at, a nice feature.
While Home for the PlayStation 3 may have generated plenty of buzz for Sony at last year’s Game Developers Conference, its late arrival and the setting in of reality may have made it put a damper on the hype surrounding the service. We’ve had our doubts that Home may ultimately be nothing more than a prettier Second Life, a glorified 3D chat room, one that only makes getting to the games we actually want to play a bit of a chore. But we’ve recently learned some very interesting things about how three first-party published games will take advantage of Home‘s features that have us very excited.
Electronic Arts CEO John Riccitiello has been dropping some none-too-subtle hints that the company is interested in another Road Rash. He name-checked the bloody motorcycle racing classic at DICE during his talk and recently in a GameDaily interview in an attempt to, we assume, get gamers misty-eyed with nostalgia for the franchise. Well, it appears someone may have let the cat out of the bag a bit early. That person? Skid Row’s Sebastian Bach. Oh, I’m quite serious.
Sometimes the best judges are those sitting outside of the situation, looking on with an objective eye. Or, at least such would explain my wife’s succinct review of Lost Odyssey (which she offered for no charge as I played last night). Whenever you play this game, you say you’re about to be done and then you play for an hour, and then you get mad because you die.
It’s true. The only thing she missed was my persistent perspiration as I await another unavoidable disc read error—probably out of politeness.
Bulent Yusuf from the blog WiiWii just got back from Nintendo’s base in Frankfurt, Germany. There he had a chance to play Mario Kart. His review? He loved the game, lauding the experience (especially the newly tweaked drifting system). But what about the Wii Wheel that comes with? He’s not feeling it. At all. Finally, the Wii Wheel. This was the most disappointing thing, simply because it’s absolutely crap.
He continues:
We understand that our friends in the UK got access to Microsoft’s LIVE video store a little later than us, but it’s still a surprise when we read things like this from Xbox LIVE marketing manager (UK) Robin Burrowes: The advent of Video Store is a competitive advantage from a PR standpoint, alongside the range of games on our platform. In the last two months, since the launch of Video Store in the UK, our audience figures have grown dramatically.