Dave Jones of Realtime Worlds wowed GDC audiences this week with his presentation “My First MMO”, debuting the successor to the award winning Crackdown known as APB. APB, Jones explained, is a massively multiplayer online game without the grind, one that draws inspiration from Counter-Strike more than it does from Ultima Online, EverQuest or World of Warcraft. Why Counter-Strike? “There’s no persistence, no progression, no customisation, its just damn fun,” Jones said.
APB does have persistence and progression, if done a bit non-traditionally. But customisation is one feature that APB has in spades.
Jessica
February 25, 2008 at 11:28 AM
Yea looks great, Why isn’t there a single female shown ?
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February 25, 2008 at 12:30 PM
who needs girls! yuck!
he-man woman haters club!!!!!!
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