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One Thousand Nukes Set Off

5:29PM February 5, 2008 | Brian Ashcraft


Here’s the Crysis editor at work. Hard work. Someone has piled up 1000 nuclear canisters in the Crysis world editor and made them go ka-boom. The explosion that follows shows how the game engine renders physics for individual particles. Kinda interesting to see the engine’s wheels churn!


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