Moneybags who didn’t flinch about shell out $US 15 for Final Fantasy Crystal Chronicles can buy all the downloadable content for a mere $US 13. Still, not that pricey, considering how all DLC for Xbox 360 THE iDOLM@STER is easily over a few hundred bucks. According to Wired’s Chris Kohler, here’s a list of all the FF CC DLC:
GTAIV didn’t just pass classification muster in Britain, it passed completely uncut. In clearing the game for release, though, the BBFC had to look at (then detail) everything the game had to offer, from the palatable stuff like just driving a car around a virtual city to the less palatable stuff. Like this:
Kotaku. What the hell does that mean? “Kotaku” is a made up word. “Ko” means small in Japanese (小), and otaku means, well, we’ll get to that. Over at the always brainy Néojaponisme, they’ve got a look at what the word “otaku” means. While the word originally is a polite way to say “you” (something like “thou”), its nerd connotations first debuted in print back in 1983 when writer Akio Nakamori defined the subculture in his essay “The City is Full of Otaku”.
Our egg contest continues! Reader DaRebel sends in this SSBB-style entry with Kirby and Meta Knight about to bust shells. Dazzling coloring skills, too! Here’s what’s going on: Decorate an egg (yes, an actual egg), take a pic of it with a Kotaku sign and send it to kotakucontestATgmailDOTcom. Commentland will vote for its favourite finalist. We’ll kick this baby off right now, wrap it up on April 4th April 5th. Here’s the loot, plus the bonus signed Fallout 3 shirt.
NPD have seen fit to release some more weekly sales data for the PC market. We must have all been nice, rather than naughty, over the past seven days, because for some reason these don’t exactly turn up like clockwork. And yes, I know, it’s nigh-on useless without online sales data, but nigh-on useless isn’t the same as useless, so bear that in mind. And keep on bearing when you see Sins of a Solar Empire at #3!
Some Japanese gamers eat pretty healthy. Some don’t and live on a steady diet of canned coffee, cup ramen and crap. For them, there are these “Game Suppli” from Japanese game peripheral company Cyber Gadget. There are two types of Game Suppli supplements: Blueberry for those who play video games for long periods of time and DHA for people who play brain games. They sound like regular supplements, just slapped with a different label. Game Suppli goes on sale April 8th in Japan. Game Suppli [Cyber Gadget via Famitsu via Canned Dogs]
This new GameStop trailer for GTAIV is…well, it looks pretty amazing. I’ve no idea who Jeremy St. Ives is, but the tour he takes us on of Liberty City – and how alive it looks – is (for me at least) more informative and entertaining than almost every previous clip put together. Especially the glimpse at the game’s “drunk as a maggot” mode. And the fact it’s a lot less choreographed and a lot more “this is what the actual game will look like”. [thanks Ryan!]
Mark Rein is not an easy man to impress. He’s very picky. That chocolate suit he’s wearing, it took him years to pick that out. So, when he says he was blown away by Unreal Engine 3 licensee 50 Cent: Blood on the Sand, that means something. What, we’re still not exactly sure. Says Blood on the Sand game director Julian Widdows:
Capcom reckon a game’s shelf lifetime can sometimes be measured in days. A view EA don’t, predictably, share. See, while Capcom are pushing games to the hardcore, whose interests are fickle and rarely likely to last more than a week, let alone a month, EA can release a game like, oh, The Sims, and sell it non-stop for years. Indeed, they’re now aiming past years, and shooting straight for decades, with EA’s Jeff Karp saying they’re planning on “developing new content” for Spore for the next 10 years. We’ll presume he means extra content, and not the game itself, because, you know. It’s had long enough. This is getting to be a super-interesting feature on MTV, definitely worth checking out. EA, Capcom Disagree On Longevity Of Individual Games — ‘Spore’-Maker Cites 10 Year Plan [MTV]
Oh my. Anyone preparing to throw the Wii Wheel out with the bathwater when their copy of Mario Kart arrives may want to know this. The latest fact sheet handed to us from Nintendo contains some notes on the game’s four control schemes. Here’s what it says for the Classic and GameCube controls:
• Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.
• Nintendo GameCube™ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some manoeuvres cannot be performed.
The emphasis is mine. The disappointment, however, is quite possibly yours. Full release is after the jump if you’re the type who prefers first-hand accounts.