The Unreal Engine may be pioneering Meat Cube Physics technology with the latest updates shown at GDC, but it can’t match the authentic 2D blob calculating power of Whatever Is Powering Gish 2. With a staggering 128 (!!!) independent blob particles, we’ll soon be experiencing the next generation of gelatinous mound rendering when Gish 2 ships. The best part about this clip is that it informs me that Gish 2 is in development. We’re all winners!

















antzpantz
Tuesday, April 22, 2008 at 1:49 PMMake the blob more “liquid metal”-like then we can have our own T-1000 to play with.
christian
Tuesday, April 22, 2008 at 1:54 PMMike Patton’s done voices for The Darkness and Bionic Commando. Maybe he’s getting in on Gish 2….
PurpleSfinx
Tuesday, April 22, 2008 at 2:26 PMEXCELLENT use of blob technology. Now I’m going to sit back and wait for Blobby Volleyball: Online – the MMO.
(You KNOW it would be awesome. Don’t try to deny it.)
*Cricket sound*