I was about to let this one fly completely under my radar. Then I go and see this, and remember just why Ratchet & Clank games are so great (even when they’re not done by Insomniac). It’s the charm. In case you missed it last night, Secret Agent Clank’s out in the US on June 12.
American internet connected Wiis are blinking! The Nintendo Channel has just gone live. Here, let’s let Nintendo describe it: Nintendo Channel is an interactive guide to what’s new in the world of Nintendo – now available for easy download from the Wii Shop Channel. Watch trailers, mini-documentaries, product demonstrations, and gameplay videos. Browse the game guide pages to get information about your favourite games on Wii and Nintendo DS. You can even click to order games straight from your Wii, if you have the Internet Channel installed. Make sure your Wii is connected to the internet, and get started!
Keep in mind, that last bit of info is key. Nintendo Channel [Nintendo.com Thanks everyone for sending this in!]
It’s easy to crack jokes about EA Sports’ new “Freestyle” brand – as well as their “All-Play” tags for their Wii games – because jokes either EA Sports or the casual end of the gaming spectrum are a dime a dozen. Get past those, though, and you see new boss Peter Moore’s being driven by a single, steely purpose: take what made Wii Sports such a hit, and apply it to every EA Sports brand you can think of. That’s what he said at a conference in Vancouver yesterday, telling journalists: We learned some hard lessons. That was the type of sports experience they were looking for and we saw that and decided we needed to redefine what our sports games were about.
You can fault them for copying Nintendo, maybe, but not for giving EA Sports games what they’ve needed for years now: an entry level. Electronic Arts looks to Wii to drive sports growth [Reuters]
Though, it may seem like Hollywood has a monopoly on shit game movie adaptations, others can make shit game adaptations! Take the Japanese film industry, which is churning out what apparently is a crud version of computer visual novel Higurashi no Naku Koro ni. Japanese movie site Chou Eiga Hihyou gave the movie a 10 out of… 100. The problem, according to the reviewer, is that the movie cannot capitalise on what makes the game so interesting: Cute characters in a love comedy who gradually become violent and bloody. In live action, that kind of story arc is old hat! Also, we’re pretty pissed that the actresses don’t have green or purple hair. I mean…hello?! 10 of 100 [Chou Eiga Hihyou via Canned Dogs]
Javier Segovia’s a digital artist from Spain. Guy loves him some industrial concept design. This is his vision of an updated, redesigned Nintendo Entertainment System. He calls it reNESED. Not that Nintendo would ever bother releasing such a thing, but hey, if they did, it could look a lot worse than this simply pretty great design.
Omega Five! Great little shooter. The Xbox Live Arcade game features an unlockable “retro mode” where the game’s graphics and the sound go 16-bit! You know what, that’s pretty neato. The score was done by game music vet Hiroyuki Iwatsuki, who apparently has been inspired more by game music than anything else. (Word has it he hadn’t even heard the Beatles until he started working in the game industry!) Iwatsuki says this about XBLA:
Worried that Fallout 3 may be a little too dumbed down for your tastes, PC fans? Course you are. The same allegations were levelled against Oblivion, if I remember correctly. Bethesda would have heard your cries, but the sound of millions of dollars in Oblivion sales kinda drowned you out. As for Fallout 3, no, they’re not worried about dumbing down a PC game for console gamers at all. Well, they are, but they’re equally worried about making a game too complex for console gamers! Classic rock/hard place scenario. Fallout 3 lead Emil Pagliarulo isn’t worried about rocks or hard places, however, telling Next-Gen:
Internet person Chris Bradshaw, aka Gilgamesh, owner of Kikouken.com and regular contributor to CCAcomics.com, bought The King of Fighters XI and SNK vs Capcom Card Fighter DS at his local Best Buy. The Card Fighter game has a fatal glitch that locks up the game. Chris tried to contact the SNK Playmore USA sales department, but never got a response. He sent emails to every SNK address he could find. Still, no reply. Then! He started dialing SNK’s office, entering every imaginable extension. Says Chris: “Eventually I did get I touch with someone who gave me the information I needed, but not before I left a message on SNK USA President Ben Herman’s machine. I can’t tell you what I said verbatim, however I did tell him about how I have been attempting to contact someone at his office for almost two months now because I need to return a defective game (I didn’t specify which game because I didn’t think it mattered, a warrenty is a warrenty) and that I was now dialing every number I could find and making myself as big of a pain in the arse as possible (and yes, I did use those words) until someone finally talked to me.” Hit the jump for Herman’s reply:
Strauss Zelnick, Take-Two Interactive Chairman, may have enviable cheekbones and impressive compensation, but what he does not have is a grasp on the software issues surrounding Grand Theft Auto IV. With Xbox 360s and PlayStation 3s locking up during GTA IV play sessions, a twelve step “fix” from Rockstar Games support and a host of anecdotal solutions that aren’t yet a cure-all, you might wonder where Strauss has been this past week.
Wii Fit will be out in Australia tomorrow, and if you haven’t already got it on order, you’ll be looking to buy one as cheap as you can. This is assuming you own a Wii and have an interest in jumping, leaning and skipping about your living room in an attempt to get into shape using a computer game.
Fit the bill? Anthony over at the Economical Gamer has compiled a list of stores offering Wii Fit for below its RRP. The cheapest is Myer, coming in at $109, but you’ll need a coupon to make good on the deal. Of course, Myer might not suit, so we’ve included a bunch more after the jump.