Friday, May 30, 2008 - Page 2
News

Footage Of Samus In Marvel: Ultimate Alliance

Don’t think it’s terribly well-known (and the possibility remains it’s an elaborate hoax), but when Marvel: Ultimate Alliance was in development, Activision apparently were keen on throwing Link & Samus into the game as bonus characters, sweeten the Nintendo-branded pot. They even went ahead and got the characters running in the game. Didn’t work. Nintendo said no, thanks. Bummer. Ah well, this vid’s now surfaced, allegedly of the unreleased content, showing Samus in action. On the PS2 version of the game, no less.

[via Go Nintendo]


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Crappy Look At Potentially Cool Wario Land Shake

Take a gander at the recently announced Wario Land Shake, which, crap scan aside, looks pretty great. The game will apparently have hand-drawn character animation, sport 20 stages and mix-and-mash straight up D-pad and buttion pressing with Wii-mote shaking. Squint at the above scan to see what kind of shake-action the game has.

Haven’t had enough upcoming Nintendo game scan stuff? Hit the jump for looks at promotional images for Fatal Frame IV and Rhythm Heaven Gold.


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Clone Wars Title For Wii, DS In Spring

Anyone picking up a copy of Lego Indiana Jones when it ships will find this ad on the back of the game’s instruction booklet. Yes, a Lucasarts game based on an upcoming Star Wars property. SHOCKING. Perhaps surprising, though, is the fact that the game hasn’t been shown yet. And is due in spring. And is due for Nintendo consoles (at least this version is, there’s probably a shinier 360/PS3 one). Guess we’ll see more on this at E3. Where I’m sure Lucasarts will surprise is with a game of true quality, not just some bare-bones 3D action-adventure that’s cashing in on a Star Wars movie. Because they wouldn’t do that. Would they?

Clone Wars Coming to Wii and DS [IGN]


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Harrison “Always Recognised” Xbox 360′s Capabilities

Well duh. He’s not some crazy fanboy! Sure, even while Phil Harrison was working at Sony, he could see the Xbox 360′s strong points (as well as its glaring flaws). Harrison points out:

I’ve always recognised its capabilities, so it’s not like I’ve woken up and gone, ‘Ooh, I’m a real 360 fan now.’ I’m in a different part of the industry so I have a different role to play. It’s been a good experience learning about other formats, not just 360 but Wii and DS, and understanding what it’s like to publish games on those platforms and create for those audiences. I’m finding it very intellectually and creatively challenging.

And why wouldn’t he? Must be nice to focus more on games and less on corporate smack talk.

Phil Harrison Interview [Eurogamer][Pic]


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Console/PC Street Fighter IV To Feature New Characters, Online Play

Speaking with Famitsu, Street Fighter IV producer Yoshinori Ono has revealed that when the game hits the 360, PS3 and PC (whenever that is), it won’t be a port. Oh no. It’ll be more than a port. How much more? For starters, the home versions will feature online play. You’d kinda expect that these days, but still, official, online Street Fighter is good news. It’ll also feature new characters. New new characters, because there’ll be some who are exclusive to the home versions, and won’t be available in arcades. If you’re worried how these characters will affect the game, Ono says they’ll be “watching the overall balance” when implementing them, if that helps any.

New Characters Planned for SFIV Home Version [Famitsu, via IGN]


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Gunmetal PS3 Isn’t Just A New Paint Job, OK?

No. Konami say it’s much, much more than that, and the more you complain about the price of the gunmetal PS3 (around $US 100 more than a vanilla one), the more upset you’ll make them. Sure, part of the increased cost comes from the fact it’s a limited edition – they’ve made less than 10,000 of them – but the rest comes from the fact the console’s very body has been replaced with a more matte material, giving it that dull, gunmetal finish. Same goes for the control pad. So not a paintjob, OK? A whole new surface. Learn it. Live it. Love it.

MGS4 Limited Edition PS3 Bundle Clarifications [Konami, thanks Hatchetforce!]


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June To See Blue, Red DS & New Pokemon Games In Oz

Kotaku AU

Joy. Colours. I really love colours. I don’t mind a bit of a play on the DS either, so colours plus Nintendo’s handheld should equal fun. Yeah.

Good news then that the big N has announced that two new DS models – red/black and blue/black – will hit Australia on June 19. Also coming out on this date are Pokemon Mystery Dungeon: Explorers of Darkness and Pokemon Mystery Dungeon: Explorers of Time. Going by the press release, the games sound like your regular pokemon-themed titles – except with randomised dungeons. Nethack meets Pikachu? Perhaps.

Super bonus figure – 1.1 million DS handhelds have been sold in Australia since June 2006. That’s a lot of neglected Nintendogs.

Press release after the jump.


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Another Moe English DS (With Game Promo Video!)

Remember that English-teaching jailbait DS game featured on Japanese site Famitsu? Well, here’s another. Innocuous enough! Dubbed Moe Sta, the title features 5,000 English questions that cover the spectrum from junior high school school tests to the Tokyo University entrance examination to help players “level up” their English. Hit the jump for the slightly NSFW promo trailer that features the angels Grammar, Idiom and Word. Might want to watch it without the sound — unless you want a headache. Or have developed a tolerance to being jabbed in your ear drums with sewing needles.


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Sony Phones To Feature Motion-Sensitive Games

Yay, more Sony phone talk, and this time without even mentioning the word “PlayStation”! According to Pocket-Lint, Sony Ericsson have signed a deal with GestureTek, whose motion-sensing software powers stuff like the EyeToy. The deal will have a similar version of said software running on Sony Ericsson phones around September, and via the handset’s cameras, will allow the phones to play motion-sensitive games. Two titles currently mooted to appear for the new capabilities are a Super Monkey Ball game and a Crash Bandicoot title (pictured). Now if you’ll excuse me, I’m off to increase the probability of a PlayStation Phone being announced later this year up a few percentage points.

Sony Ericsson to launch new gaming phone range [Pocket-Lint, via Gizmodo AU]


News

Third Party Exclusives Are More “Difficult”

Oh, Giant Kaz Face, how we’ve missed you. But you’re back! Back to talk about PS3 things. In an pr stunt interview with Sony Three Speech blog, Kaz reminds us all how it was his idea to bring the focus back to the PS3 as a game console — and not a super computer or whatever. There’s some good stuff in there, like Giant Kaz Face talking about digital distribution and how exclusives work in this generation. About that, Giant Kaz Face says: