Monday, June 2, 2008

News

The Other Atari

11:00PM Brian Ashcraft | Corporate confusions! When Harvest Moon developer Natsume decided to found a pachinko company a few years back, it could’ve picked any name for the new company. Natsume didn’t and instead gave the pachinko company a corporate game moniker we all know: Atari. Here’s what the CEO of Atari Inc. says about the company’s name on its English page: When naming our new company, we desire to maintain these objectives. We also thought of a Japanese word, “atari”, used in the expression such as: A World of Hit business is counted by “How much you earn if you hit atari”; Pachinko is a game to aim “atari”; and thus in such a world by working hard We want to come up with big atari (big hit) machine!!. So, summing all up, we decided a company name, “Atari Inc.” Participating in all the business areas and projects, our top rated development staffs are aiming to reach literally the Biggest Atari by collecting all their wisdoms and ideas. I know the 2600 was never big in Japan, but don’t these guys know? Or Care? Maybe that’s a good conversation starter. “No, we’re the other Atari.” Greetings [ATARI Inc via Insert Credit] More »

Metal Gear Solid 4 World Tour Autographing Info

10:40PM Brian Ashcraft | The MGS4 PR machine shifts into high gear as the Metal Gear Solid 4 World Tour 2008 kicks off today in London. As we mentioned earlier, Hideo Kojima and Yoji Shinkawa will be signing game sleeves. The most recent (and final?) Kojima Productions Report podcast reports that actress Yumi Kikuchi and MGS4 producer Ken Imaizumi will be on hand as well. For those living in the States, Hideo and co. will appear at the New York City launch, while Kojima Pro’s Ryan Payton and Solid Snake voice actor David Hayter will be at the Los Angeles one. The official MGS4 has schedule info about the World Tour as well. There’s a map, too. With flags. World Tour 2008 [Konami] More »

Lucasarts Tease, Break Hearts Over Classic Adventure Games On DS

10:20PM Luke Plunkett | Well, at least we know they’re hearing the internet when it cries as one, wondering aloud why it can’t buy Fate of Atlantis or Day of the Tentacle for the DS. Lucasarts’ Chris Norris & Jeffrey Gullett have, speaking with Eurogamer, flirted with our hearts and minds, saying they’ve “looked at” bringing the company’s classic PC adventure games to the DS. That’s good! But then Gullett says “the cart size of the DS makes it impossible to put out ports of any of our old graphic adventures”. That’s bad! Gullett then says “It could still happen…We’ve got a lot of pride in our heritage and it’s definitely something we’re still leaving open”. That’s good! And now I need a lie down. Emotional rollercoasters like that can leave a man broken. LucasArts could revive graphic adventures [Eurogamer] More »

This Halo 3 Screenie Is Creepy

10:00PM Brian Ashcraft | Woah. Pulled directly from Bungie.net file, this Halo 3 screenshot is apparently unaltered. Look at the way the smoke swirls into a freaky eyeball. Nightmare inducing! The Creepiest Halo 3 Screenshot Ever [Hawty McBloggy] More »
News

Splinter Cell Conviction Has “Evolved”

9:30PM Luke Plunkett | So Ubisoft held a big press day last week, and showed off everything the company had up their sleeve, good and bad. Oh, sorry, almost everything. They didn’t show Splinter Cell Conviction, which got people talking. Got people worried the game mightn’t be in the best of health. Especially since Ubisoft would only say they were “not ready to be more specific” about the title. But it’s (probably) OK! The development team have since posted on the game’s official boards, saying : More »

Ninja Gaiden II Demo “By The End Of The Week”

8:30PM Luke Plunkett | Like Ninja Gaiden II? Don’t like fiddling around with a Japanese Xbox Live account just to play the demo? Me too. So…good news! Microsoft’s Larry Hryb has slipped into his Twitter account a little note on the status of a Western demo for the title, writing “I am told that it will be available by the end of next week”. That was written last Friday, so “next” week is actually this week. Be sure to count down the days on your calendar. In blood. More »

New Metal Gear Solid 4 Footage

8:00PM Brian Ashcraft | UK cable show Playr’s got new Metal Gear Solid 4 footage! It’s a cut scene from act two, so if you are trying to stay spoiler-free, you might want to avoid. Everyone else, watch, watch, watch. Thanks hdtv! More »

Custom Fallout 3 Figure From The Brotherhood Of Awesome

7:30PM Luke Plunkett | Heeeey, it’s Jin Saotome! You remember Jin Saotome, right? Talented kid. Makes his own custom action figures, official licensing deals be damned. This is one of his latest gaming-related works, a member of Fallout’s Brotherhood of Steel, circa Fallout 3. The gun’s a bit too futuristic, but the guy himself? Totally nailed it. Custom Fallout 3 Power Suit! [Jin Saotome, thanks Nicholas!] More »
News

Ubisoft Ready To Blend Movie And Game Business

7:00PM Brian Ashcraft | Ubisoft just a game maker? Hilarious! The company’s CEO Yves Guillemot wants to transform Ubisoft into a multimedia juggernaut. From books to a TV series, Ubisoft is moving every which way. About the CGI movie production studio Ubisoft founded, Guillemot says: Our goal is to create a studio that will be very high quality, our goal is to try to get to the level of quality of Peter Jackson’s Weta studio. We have been working to train people, to recruit highly talented people and we are in test mode at the moment. We are going to make sure that we get to the level of Weta. We have a long way to go but in getting to that level will help us to actually be one of the studios where everybody has to go. We don’t need to be always making the movie but what we have to do is make sure that what’s necessary for our games is done close to us so we can reuse assets. Or we can have a specific relationship with a director who is going to do 3D imaging in such a way that we can also use them in our games. That is how we will improve the quality of our games, by giving our consumers a lot more than what we can give them today. And hey, as movies use more and more CG and the level of game CG improves, stuff like this really makes sense. Guillemot To Transform Ubisoft [Games Industry] More »