Saturday, June 28, 2008

Diablo III Videos (Trailer, Gameplay Footage)

10:15PM Luke Plunkett | You’ve no doubt already read up on it all by now, so give your brain a rest and soak up these three Diablo III clips. First, and above, is the game’s official trailer. After the jump, an artwork clip and, best of all, a 19-minute gameplay shakedown.

Diablo III Webpage Filled With Trailers, Screens, Evil

9:00PM Mike Fahey | Why content yourself with a blurry screen or a low-quality stream when you can get your Diablo III fix directly from the source? Blizzard has the official website for the game up and ready, already filled with pages of screenshots, a gameplay video, and the cinematic trailer, as well as concept art and one hell of an attractive aesthetic. Some of the links may not work, but we have to learn to crawl before we learn to slay hordes of bloodthirsty demons. Diablo III Official Website [Blizzard] More »

A Blurry Screen From Diablo III

8:40PM Mike Fahey | Diablo III lead designer Jay Wilson took the stage at the Blizzard Worldwide Invitational 2008 to treat fans to a first look at the gameplay in the title, and while I will leave details to our embedded reporter Lesley Smith, who will be giving you the full skinny on the announcement shortly, I couldn’t help but post this blurry screen captured from the live stream of the event. Mmmmm, it’s like coming home, isn’t it? More »
News

Blizzard Splashwatch: Final

8:30PM Mike Fahey | What the hell, Blizzard? All of that teasing, all of those runes, and here it is, the Diablo III splash page. No fancy transition from the ice to this, just wham, bam, thank you fans. Oh well. At least we can still have fun figuring out what the penguin and Lost numbers signify. I think the penguin stands for hope! More »
News

Blizzard Announces Diablo III

8:20PM Mike Fahey | Well it’s official folks! You can all scream like little girls and then pass out from complete exhaustion as Blizzard officially announces Diablo III at the 2008 Worldwide Invitational. Mike Morhaime told the audience at the opening ceremonies that they had a special announcement to make, the lights dimmed, and a guitar player took the stage, playing the unmistakable opening strains of the Diablo overworld theme. A trailer played, and Jay Wilson, lead designer of the game took the stage…to demo the game. More to come! More »

Epic Blizzard Swag Get!

6:00PM Kotaku US Edition | by Lesley Smith As is expected with Blizzard events, company employees were handing out the much-prized (and instantly eBayable) Goody Bags. The swish mini backpack emblazoned with the WWI logo includes a host of loot, including an in-game pet (which we’ve not yet been able to redeem in Booty Bay), the Beta key, a programme, a figure from the Upper Deck miniature game, a notebook and a mousemat sporting the event’s banner featuring Arthas as well as characters from Diablo and Starcraft II. We’ll let you know what the pet is as soon as Landro Longshot makes nice and starts talking about the WWI. More »

Blizzard Splashwatch Day 5.5: The Runes Are A’Glowin

5:25PM Mike Fahey | Looks like that image you folks were pouring into our tips email all day was indeed a fan-made fake! This is the latest Blizzard splash page, ice5andahalf.jpg, indicating that ice6.jpg is on its way, more than likely to coincide with this morning’s opening ceremonies of the Blizzard Worldwide Invitational in Paris. The runes are all aglow now in their pentagram-like configuration, and the eyes more intense than ever before. More »

A-Ha’s Quake On Me

3:30PM Luke Plunkett | More Quake mods! While that Simpsons one from the other day was admirable for its craftsmanship, this one is notable for its vision: a recreation of the style, if not the exact setting, of A-Ha’s Take On Me video. Sadly, the vid cuts off before we get to see what must be an inevitable boss fight against those creepy blokes in motorcycle helmets, followed by a polygonal reunion with that girl with the awful hair. [via College Humour] More »

Are The MGS4 Cutscenes Too Long?

3:00PM Brian Ashcraft | Got your talking hat on? If you’re going to talk, you need a good hat don’t chu know. And if you’re going to talk, talk to us. That’s right, here it is, TELL US DAMMIT. How it works: We ask a question, you answer it. Simple and no strings attached! This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know fucktons about us — more than you even want to, we’re sure. But, hey, we’d like to know about you. That way you won’t be some faceless blob — and we might feel a tinge of guilt when we ban your arse. Or not, because really we’re incapable of human emotion. We think. Earlier in the week I asked if I should take a break from GTAIV and start MGS4. Being the impatient bastard I am, I went ahead and started Metal Gear Solid 4. It’s a nice game! Quite enjoying it. Question: Granted, MGS4 *is* of course a Metal Gear Solid game, but do you think the cutscenes are too long? More »
News

Why Won’t Duke Nukem Forever Be At E3?

2:30PM Luke Plunkett | Duke Nukem’s development is – according to 3D Realms’ Scott Miller – “swimming along nicely”. No, “seriously nicely”. So it’s fair to assume that we’ll be seeing it in some kind of capacity at this year’s E3, right? Uh, no. It won’t be there. At all. Why not? Miller says it’s because E3 is now irrelevant. “It’s just that we view E3 as irrelevant nowadays. In fact, I wasn’t even aware it was coming up”. Harsh words from Scott Miller, who is perhaps secretly envious that E3 has a firm date. 3D Realms: Duke Coming Along, E3 “Irrelevant” [Next-Gen] More »