Wednesday, July 23, 2008

News

Things We Wish We’d Seen At E3, But Didn’t

11:20PM Luke Plunkett | E3 was a disappointment. We covered that yesterday. Didn’t meet our expectations, even though they were sensible, lowered expectations. A lot lower than those we dreamed about! You should see those expectations. If they’d come true, it would have been awesome.
News

What Is Atlus Teasing With This Teaser Ad?

11:00PM Brian Ashcraft | In the latest issue of Famitsu, Atlus has taken a two-page ad out that hints at an announcement on August 1st. According to a quick translation from the folks at NeoGAF, the tag reads: On the day when Yin and Yang come together a new jiken (event/incident) will begin. Seems like this is another Raidou Kuzunoha game. Any other guesses? Atlus mysterious ad in the latest Famitsu… [NeoGAF via Go Nintendo] More »
News

Watchmen Games Coming, Will Be An Episodic Affair

10:20PM Luke Plunkett | We’re not usually too excitable around these parts, but damned if that new Watchmen trailer didn’t set our knickers alight. Decades on, we’ve got the Watchmen fever. But what of the inevitable game tie-in? That’s being handled by Warner Bros., and they’re going to be trying something a little different. See, with the movie out next year, they need a game out to cash in. But with the movie out next year, they won’t have time to get the game out on time and make it any good. It’s a conundrum. The solution? Go episodic. More »

EA CEO Says Wii MotionPlus Is Gonna Be Good

10:00PM Brian Ashcraft | The Wii-mote is getting an add-on peripheral which should help make the remote better. Good, says EA CEO John Riccitiello. Because the regular Wii-mote hasn’t exactly been as exact as Electronic Arts hoped. Here’s what Riccitiello has to say: The Wii MotionPlus is going to be good. If I had to pick one thing we suffered from, it was imprecise control on the Wii. That meant certain genres were never going to perform as well on the Wii. There are a couple of franchises in our booth. Go look at Dead Space and imagine playing that game with a wand and a Nunchuk. If they improve the precision, then you could have a good experience. Let’s just hope Nintendo is able to get every Wii owner on board so we can actually see developers make the most out of it. E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts [Venture Beat via CVG] More »
News

Marvel Changing The Way It Handles Game Licenses

9:30PM Luke Plunkett | For all Marvel’s recent success in the movie business, there hasn’t been a decent Marvel video game for years. Something the company are looking at changing. Speaking last week at an entertainment marketing conference, Marvel’s Ira Rubenstein said a couple of things that should be good news for comic book fans. One is that he wants the production of movie-based games to begin sooner, so as to allow them more development time. As an example, he says Sega are already working on the Thor and Avengers games, even though they’re not due in cinemas until 2010. Rubenstein also says he wants more Marvel games that aren’t tied to movies, again for development timing purposes, but also presumably to allow for more creative, appealing uses of the company’s characters. Marvel looking to improve videogames, get into casual [Variety] [Pic] More »

Hey Kinda Famous Person, Do You Know What GameSpot Is?

9:00PM Brian Ashcraft | GameSpot held a big E3 party filled with Hollywood C-Listers like Vida Guerra and pro athletes like Rashad McCants. But the question remains: Do they know what GameSpot is? Oh, the suspense is killing us. C-list celebrities hit E3 [The Cut Scene] More »

More Fancy Metal Gear Solid 4 Tees

8:30PM Luke Plunkett | Uniqlo’s Metal Gear Solid 4 t-shirts were nice. You never stood a chance of getting one, but hey, they were nice. These new shirts, being sold directly through Konami’s store, are still Japanese, but are neither by Uniqlo nor as nice. But for the fashion-conscious MGS4 fan, hey, they’ll do. They go on sale August 4, and if you get in quick enough, will cost you around $US 40. Western men of a more…robust nature should be aware, though, that they’re only coming in M & L. [via Game|Life] More »

Wii Gets Digi Camera Print Channel

8:00PM Brian Ashcraft | Today in Japan, Nintendo and FujiFilm launched a new Digital Camera Print Wii Channel. Wii owners are able to order Fuji digi picture prints, photo albums and Mii business cards. Just put an SD card with picture data in the Wii and select what you’d like to order. Prints are ¥30 ($US 0.28) a pop while a 21 page album will set you back ¥1,575 ($US 14.68). One set of thirty Mii-style business cards runs ¥500. You can even have your friend code printed out on it. After paying by credit card, your order will be delivered to your doorstep. Digital Camera Print Channel [Nintendo via Go Nintendo] More »

New 360 Dash ‘Reinvents The Console’

7:30PM Luke Plunkett | Or so say Microsoft! Speaking at Gamefest yesterday, Microsoft’s games division CTO Chris Satchell thinks the console’s new dashboard, avatars and UI are more than a facelift. He sees them as a transformation. What this does is reinvent the Xbox. I don’t think any one has ever done this before – transformed a console during its lifecycle. You could just as easily say no console has ever felt the need to transform halfway through its lifecycle, either. Satchell: ‘We’ve reinvented the Xbox’ [Develop] More »

iDOLM@STER For PSP Announced

7:00PM Brian Ashcraft | Until now, nerds who wanted to play Namco’s pop idol sim THE iDOLM@STER had two choices: Play the arcade versions or play the Xbox 360 versions. But not every owns an Xbox 360 in Japan. (Shocking, we know.) Good news! There’s a new option as Namco Bandai is releasing the game on the PSP. Dubbed THE iDOLM@STER SP, this one player game almost looks like a port of the arcade version with PSP-tweaked graphics. There is a new “mail check” system where players have to check the idol’s email from magazine writers, stylists and fans. Since Namco Bandai won’t be able to make a killing on DLC like it has with the Xbox 360, the company is releasing three versions of the game with three characters spliced into each one. Maximum profits! The three versions (with characters) are: More »