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	<title>Comments on: Efforts Of Aussie Devs &#8220;Largely Uncredited&#8221;</title>
	<atom:link href="http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<item>
		<title>By: SkylinePete</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10580</link>
		<dc:creator>SkylinePete</dc:creator>
		<pubDate>Tue, 22 Jul 2008 09:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10580</guid>
		<description>&lt;p&gt;Fallout Tactics&lt;br /&gt;
Bioshock&lt;br /&gt;
KKnD&lt;br /&gt;
Medieval II Total War&lt;/p&gt;

&lt;p&gt;There&#039;s four big ones I can think of off the top of my head that Australians had a big part in making.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Fallout Tactics<br />
Bioshock<br />
KKnD<br />
Medieval II Total War</p>
<p>There&#8217;s four big ones I can think of off the top of my head that Australians had a big part in making.</p>
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		<title>By: Dark Moogle</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10579</link>
		<dc:creator>Dark Moogle</dc:creator>
		<pubDate>Tue, 22 Jul 2008 09:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10579</guid>
		<description>&lt;p&gt;Funny, a while back I wrote about this sort of issue for my TAFE magazine and now these guys come out and say this. I put the article on my blog aswell for those who may be interested&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Funny, a while back I wrote about this sort of issue for my TAFE magazine and now these guys come out and say this. I put the article on my blog aswell for those who may be interested</p>
]]></content:encoded>
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		<title>By: mr.crash</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10578</link>
		<dc:creator>mr.crash</dc:creator>
		<pubDate>Tue, 22 Jul 2008 07:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10578</guid>
		<description>&lt;p&gt;As already suggested, KKND (And KKND2) was definitely done by a company in Melbourne.&lt;/p&gt;

&lt;p&gt;Kenny, the singer from Karnivool (Aussie band) sung in a promo clip for some hip hop guy called Phrase to promote halo... Not that it&#039;s super related but that&#039;s probably the only other remotely related thing I could think of in terms of Australian interaction with game development.&lt;/p&gt;

&lt;p&gt;Other than that, i&#039;ve got no idea.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>As already suggested, KKND (And KKND2) was definitely done by a company in Melbourne.</p>
<p>Kenny, the singer from Karnivool (Aussie band) sung in a promo clip for some hip hop guy called Phrase to promote halo&#8230; Not that it&#8217;s super related but that&#8217;s probably the only other remotely related thing I could think of in terms of Australian interaction with game development.</p>
<p>Other than that, i&#8217;ve got no idea.</p>
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		<title>By: Benjamin Djung</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10577</link>
		<dc:creator>Benjamin Djung</dc:creator>
		<pubDate>Tue, 22 Jul 2008 06:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10577</guid>
		<description>&lt;p&gt;Australian developers ARE largely credited. I see them on game boxes, I see them in games. I see them in game credits. I don&#039;t know what this guy is on about.&lt;/p&gt;

&lt;p&gt;So what if we don&#039;t have any celebrity status designers and the such? It&#039;s not going to make the game any better.&lt;/p&gt;

&lt;p&gt;Heck, BioShock had a Australian feature in it&#039;s storyline.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Australian developers ARE largely credited. I see them on game boxes, I see them in games. I see them in game credits. I don&#8217;t know what this guy is on about.</p>
<p>So what if we don&#8217;t have any celebrity status designers and the such? It&#8217;s not going to make the game any better.</p>
<p>Heck, BioShock had a Australian feature in it&#8217;s storyline.</p>
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		<title>By: Cheapo</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10576</link>
		<dc:creator>Cheapo</dc:creator>
		<pubDate>Tue, 22 Jul 2008 05:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10576</guid>
		<description>&lt;p&gt;They needed to make a GOOD AFL game...&lt;/p&gt;

&lt;p&gt;Also, I found the Aussie accent in Bioshock really grating, even though it was completely natural.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>They needed to make a GOOD AFL game&#8230;</p>
<p>Also, I found the Aussie accent in Bioshock really grating, even though it was completely natural.</p>
]]></content:encoded>
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		<title>By: Caligari</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10575</link>
		<dc:creator>Caligari</dc:creator>
		<pubDate>Tue, 22 Jul 2008 04:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10575</guid>
		<description>&lt;p&gt;The Ty the Tasmanian Tiger games would seem to qualify...&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The Ty the Tasmanian Tiger games would seem to qualify&#8230;</p>
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		<title>By: Mr Explody</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10574</link>
		<dc:creator>Mr Explody</dc:creator>
		<pubDate>Tue, 22 Jul 2008 03:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10574</guid>
		<description>&lt;p&gt;The AFL games obviously, but I&#039;m not entirely sure they sell internationally.  &lt;/p&gt;

&lt;p&gt;From recollection, I believe Krush Kill and Destroy was based in Australia.  And who can forget the Australian voice acting in Halo!&lt;/p&gt;

&lt;p&gt;Personally I&#039;d like to see the ANZAC stories told through the medium of Call of Duty.  Imagine doing the last charge of the light horsemen.&lt;br /&gt;
&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The AFL games obviously, but I&#8217;m not entirely sure they sell internationally.  </p>
<p>From recollection, I believe Krush Kill and Destroy was based in Australia.  And who can forget the Australian voice acting in Halo!</p>
<p>Personally I&#8217;d like to see the ANZAC stories told through the medium of Call of Duty.  Imagine doing the last charge of the light horsemen.</p>
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		<title>By: Nathan</title>
		<link>http://www.kotaku.com.au/2008/07/efforts_of_aussie_devs_largely_uncredited/comment-page-1/#comment-10573</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Tue, 22 Jul 2008 03:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/efforts_of_aussie_devs_largely_uncredited.html#comment-10573</guid>
		<description>&lt;p&gt;I think I can count the number of Aussie themed games on my hand...&lt;/p&gt;

&lt;p&gt;*makes fist*&lt;/p&gt;

&lt;p&gt;See?&lt;br /&gt;
Zero!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I think I can count the number of Aussie themed games on my hand&#8230;</p>
<p>*makes fist*</p>
<p>See?<br />
Zero!</p>
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