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	<title>Comments on: GDAA Prez Tom Crago Speaks On Classification, Tax Rebates &amp; Game Connect</title>
	<atom:link href="http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>By: David Hewitt</title>
		<link>http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/comment-page-1/#comment-11059</link>
		<dc:creator>David Hewitt</dc:creator>
		<pubDate>Tue, 08 Jul 2008 00:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect.html#comment-11059</guid>
		<description>&lt;p&gt;Purplesfinx: I&#039;m think your friend might have got the wrong end of the stick, I&#039;m afraid - we definitely hire designers, and are actively looking for a new one at present... hence the ad on tsumea. I have a large number of applications already (that I&#039;m only part way through reviewing) and the interview process begins later this week.&lt;/p&gt;

&lt;p&gt;It&#039;s true that we don&#039;t hire designers very often, compared to the rate at which programmers and artists are taken up, but to say that we don&#039;t hire them at all is an exaggeration. I was the sole designer at Tantalus when I started work here around six years ago, but we now require a permanent design team of around seven or eight. Some of the current team have come from within our QA department, and others have been external hires. There are definitely design opportunities here, and I&#039;d encourage your friends to apply within the next week or so, if they&#039;re still interested. I&#039;d love to speak to them.&lt;/p&gt;

&lt;p&gt;And cheer up! There&#039;s nothing depressing about the local industry at present, as far as I can tell - pretty much everyone I talk to is working on something exciting, and all the studios seem to be growing and taking on more talented people each year. As with everything else, it&#039;s the little bits of bad news that get passed around and talked about, but the honest, boring truth is that things are just fine for most of us, most of the time... and for many of us, including Tantalus, things are getting slowly and steadily better. Heartening, but not very newsworthy.&lt;/p&gt;

&lt;p&gt;Bluebell: It&#039;s possible that some job ads hang around after a position has been filled, but I promise you that we intend to hire someone every time we post one! This is a great opportunity for the right candidate, and an absolutely essential need for Tantalus.&lt;/p&gt;

&lt;p&gt;-David Hewitt&lt;br /&gt;
Creative Director, Tantalus.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Purplesfinx: I&#8217;m think your friend might have got the wrong end of the stick, I&#8217;m afraid &#8211; we definitely hire designers, and are actively looking for a new one at present&#8230; hence the ad on tsumea. I have a large number of applications already (that I&#8217;m only part way through reviewing) and the interview process begins later this week.</p>
<p>It&#8217;s true that we don&#8217;t hire designers very often, compared to the rate at which programmers and artists are taken up, but to say that we don&#8217;t hire them at all is an exaggeration. I was the sole designer at Tantalus when I started work here around six years ago, but we now require a permanent design team of around seven or eight. Some of the current team have come from within our QA department, and others have been external hires. There are definitely design opportunities here, and I&#8217;d encourage your friends to apply within the next week or so, if they&#8217;re still interested. I&#8217;d love to speak to them.</p>
<p>And cheer up! There&#8217;s nothing depressing about the local industry at present, as far as I can tell &#8211; pretty much everyone I talk to is working on something exciting, and all the studios seem to be growing and taking on more talented people each year. As with everything else, it&#8217;s the little bits of bad news that get passed around and talked about, but the honest, boring truth is that things are just fine for most of us, most of the time&#8230; and for many of us, including Tantalus, things are getting slowly and steadily better. Heartening, but not very newsworthy.</p>
<p>Bluebell: It&#8217;s possible that some job ads hang around after a position has been filled, but I promise you that we intend to hire someone every time we post one! This is a great opportunity for the right candidate, and an absolutely essential need for Tantalus.</p>
<p>-David Hewitt<br />
Creative Director, Tantalus.</p>
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		<title>By: BlueBell</title>
		<link>http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/comment-page-1/#comment-11058</link>
		<dc:creator>BlueBell</dc:creator>
		<pubDate>Mon, 07 Jul 2008 09:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect.html#comment-11058</guid>
		<description>&lt;p&gt;Unfortunately it seems some companies run job ads permanently on there site, with no intention to hire. So I understand what your friend is talking about.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Unfortunately it seems some companies run job ads permanently on there site, with no intention to hire. So I understand what your friend is talking about.</p>
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		<title>By: Souri</title>
		<link>http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/comment-page-1/#comment-11057</link>
		<dc:creator>Souri</dc:creator>
		<pubDate>Mon, 07 Jul 2008 07:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect.html#comment-11057</guid>
		<description>&lt;p&gt;They don&#039;t hire designers? They have a new game designer opening placed up on tsumea just last week.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.tsumea.com/australasia/australia/news/300608/game-designer-opening-at-tantalus&quot; rel=&quot;nofollow&quot;&gt;http://www.tsumea.com/australasia/australia/news/300608/game-designer-opening-at-tantalus&lt;/a&gt;&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>They don&#8217;t hire designers? They have a new game designer opening placed up on tsumea just last week.</p>
<p><a href="http://www.tsumea.com/australasia/australia/news/300608/game-designer-opening-at-tantalus" rel="nofollow">http://www.tsumea.com/australasia/australia/news/300608/game-designer-opening-at-tantalus</a></p>
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		<title>By: PurpleSfinx</title>
		<link>http://www.kotaku.com.au/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect/comment-page-1/#comment-11056</link>
		<dc:creator>PurpleSfinx</dc:creator>
		<pubDate>Mon, 07 Jul 2008 04:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/gdaa_prez_tom_crago_speaks_on_classification_tax_rebates_game_connect.html#comment-11056</guid>
		<description>&lt;p&gt;That was interesting, and I wish them luck with their lobbying of the Government for the same deal as Film and TV. I had something in the back of my mind the whole time I was reading that, though - Last week a friend from my uni course met some folks from Tantalus, who quickly pointed out that our course was useless and that they don&#039;t hire designers. So I don&#039;t know what the hell&#039;s going on with this industry in this country. Sometimes it&#039;s really depressing.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>That was interesting, and I wish them luck with their lobbying of the Government for the same deal as Film and TV. I had something in the back of my mind the whole time I was reading that, though &#8211; Last week a friend from my uni course met some folks from Tantalus, who quickly pointed out that our course was useless and that they don&#8217;t hire designers. So I don&#8217;t know what the hell&#8217;s going on with this industry in this country. Sometimes it&#8217;s really depressing.</p>
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