Saturday, August 16, 2008
Anyone For A $US 300 Diablo III Statue?
3:30PM Luke Plunkett |What Kind of Games Are You Good At?
3:00PM Brian Ashcraft | It’s Friday! Time for, that’s right, TELL US DAMMIT. here’s how it works: We ask a question, you answer it. Simple and no strings attached! This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know fucktons about us — more than you even want to, we’re sure. But, hey, we’d like to know about you. That way you won’t be some faceless blob — and we might feel a tinge of guilt when we ban your arse. Or not, because really we’re incapable of human emotion. Not sure! There are many different game genres. We don’t want to know which is your favourite, but rather: Question: Which game genre is easiest for you or which one do you excel at? More »We (’We’ Being ‘Not Japan’) Get Valkyria Chronicles In November
2:30PM Luke Plunkett | Ah, Valkyria Chronicles. Like World War II, if history’s bloodies conflict had instead been played out through a children’s colouring book. Japan’s already enjoying it, but when can we expect a Western release? November. That’s when. Specifically, it’ll be out on November 11 in the US, while Sega have confirmed with us it’ll be out in Europe sometime in November as well. As a token of your gratitude for waiting, while the game has been faithfully localised, you’ll have the option of playing through with the Japanese language track, should that be more your kind of thing. Valkyria Chronicles comes out in November with voiceover options [Siliconera] More »
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Capcom Still Has ‘Ace Up Its Sleeve’ For Bionic Commando
2:00PM Brian Ashcraft | And not any ace, says Bionic Commando producer Ben Judd in his ear wax shirt, but a “fucking ace”. At a small event for the launch of Bionic Commando: Rearmed, Judd said that the downloadable title was doing way better than it had been targeted. “There were people at Capcom who told me not to make this game”, Judd said. While BC:R is doing well, Judd says that it won’t do nearly as well as the upcoming 3D version, which has apparently gotten a recent control tweak to make the game less frustrating. “Store retail games always do better than downloadable games”, he added. As Judd goes off to Sweden to oversee developer GRIN’s finishing of Bionic Commando, he stated: We still have a fucking ace up our sleeve. It’s an ace, a fucking ace… At TGS (Tokyo Game Show), the Capcom booth stage is going to make people’s balls pucker up. It’s going to be big. When questioned further, Judd would not reveal what this ace was. Wonder what Capcom still has left to announce for Bionic Commando… Thanks Jon for the iPhone pic! More »
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Jonathan Blow Says He Spent $US 180,000 On Braid
1:40PM Luke Plunkett | You like Braid? We like Braid. Loads of people like Braid, in fact, as it’s doing all kinds of excellent things to the Xbox Live Arcade sales charts at the moment. Yet creator Jonathan Blow isn’t busting out the high-fives and popped corks just yet: he said earlier in the week the game still had some selling to do to get him out of the red. Seemed an odd thing to say at the time, but now we know why: Braid’s told the Wall Street Journal that he sunk an estimated $US 180,000 of his own money – over a three year period – into the project, which if true makes it surely not just one of the most expensive indie projects of all time, but one of the ballsiest. Time Out of Mind [WSJ, via GameSetWatch] More »
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