That LittleBigPlanet box art we posted the other day? Everything we said there still applies to this one. Except, it was the European box art. This is the American one. Which is different! Notice the removal of the large amounts of pink from the cover, as well as a suggestive set of lips, which those liberal Europeans may abide but which sure as shit won’t stand in the US of A. Click through for a larger version.
And so, it beings. Here is the first Wii Music TV spot for Japan. Ladies and gents, we present the marimba. We imagine that there will be more, many more. It won’t stop, you know. Never.
Wii Music ‘Today’s Musical Instrument’ #1 [Balance Board Blog]
Got your internet filing cabinet handy? File this between “dubious” and “unexpected”. Maxconsole say that – according to a “Best Buy insider” – the new PSP-3000 model won’t just feature a brighter screen and cleaner edges, it’ll apparently let you plug in your DualShock 3 pad and use it to play games. It’ll also allow the outputting of video to a TV via 480i, instead of the currently-mandated 480p. The DS3 thing, it sounds both sketchy and useless (unless more developers start taking remote play a lot more seriously), but the 480i thing might be good news if you’re some kind of…uh…a…travelling salesman (?), dependant on your PSP for entertainment (??), and often find yourself in cheap hotels with old, crummy, composite-only TV sets.
Insider says PSP 3000 will be able to play games with PS3 controller [Maxconsole]
While this week’s North American PlayStation Store update isn’t as rich in content as last week’s, it’s still an excellent offering. If only because, when you browse down the list of available items, you see the text “You are the chosen one, a zombie hero from the Himalayan mountains, and it is up to you to rescue the last survivors on Earth by leading them to safety through zombie-infested streets”. You’re on the right track with this whole Last Guy thing, Sony. Also available today is Warhawk’s latest update – the one that brings the hot jetpack action – with the rest of the week’s items after the jump.
Yesterday, we broke that Gearbox Director of Technology Corrinne Yu has been hired by Microsoft Game Studios to be Principle Engine Architect for Microsoft’s Halo Franchise Team. Microsoft has confirmed to Kotaku that Yu had in fact been hired by Microsoft. “As the Halo franchise continues to flourish, Microsoft Game Studios is growing its internal team to develop future Halo projects”, Microsoft stated.
We’ve been told by several industry sources that Yu was part of a package deal. She, and her husband, Kenneth Scott are both joining Microsoft Game Studios. Scott is an art director at id Software, most recently working on Enemy Territory: Quake Wars.
We may have gotten wind of it a bit early, but it’s always nice to back things up with an official announcement. Snowblind Studios, Inc. and Flat Games LLC have proudly announced Death Tank for Xbox Live Arcade, a classic game of tanks and trajectories redone with that special XBLA flair. People like to compare it to Worms, but I like to go back a bit further and compare it to an old addiction of mine, Scorched Earth, only with powerups, particle effects, and 8-player multiplayer via Xbox Live (4-players locally). We’ve got screens, a debut video after the jump, but no word on when it’s coming out. Can’t possibly be soon enough in my book. This is gaming right here.
Speaking with German site Welt Online, Sony President Sir Howard Stringer has spoken at length on the PlayStation 3. On how it’s probably not going to see a price-cut in 2008, on how it cost more money to develop than they’ll ever make back in his lifetime, on how game sales will offset that loss. But most interesting of his comments come when asked to compare Nintendo’s top-selling Wii to the PS3, where he replies:
It’s a different experience. The Wii is a well-made device that has found a new target group. For a while, we held the same target group with the SingStar karaoke game. But perhaps we neglected to pursue that avenue. Playstation games are rather designed for those who play a lot. Although it’s a different strategy, it pays off.
Of course you neglected to pursue that avenue. Phil Harrison – the guy who was pushing SingStar, and EyeToy, and Buzz! – didn’t leave for Atari for the prestige.
Future of Sony Ericsson uncertain [Welt Online][Image]
Lara Croft kicks tigers in the face in this new gameplay trailer from Tomb Raider: Underworld. The series’ classic platforming in ancient ruins seems to be alive and well. Better watch the video quick before PETA calls and tells us to pull it. The game will be hitting all consoles (except PSP) and PC in November.
Today at 1pm Japan Time, Square Enix will be outlining its plans for a friendly takeover troubled game maker Tecmo. Square Enix’s takeover would help the company gain a stronger foothold in the U.S. market with popular Tecmo titles like the Ninja Gaiden and Dead or Alive games. What’s more, Tecmo’s games will help strengthen Square Enix’s current portfolio, which is heavily dependent on RPGs.
This isn’t the first time Square Enix has moved in on a beleaguered company. In August 2005, Square Enix acquired Taito and wholly owned the company as a subsidiary by September 2005.
Just ahead of some related sessions at PAX, Microsoft has released a beta version of the game creation components for PopFly.
PopFly is a creative tool for making Silverlight (think Flash, only more Microsofty) apps and games.
This beta comes with more templates for different game type and other special features like scroll wheel support, sprite editors and tools to insert video and images into game scenes.
Popfly game creator beta released [Major Nelson]