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	<title>Comments on: When A Game Journo Becomes A Game Designer&#8230;</title>
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	<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<item>
		<title>By: Spik3balloon</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9861</link>
		<dc:creator>Spik3balloon</dc:creator>
		<pubDate>Mon, 08 Sep 2008 07:33:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9861</guid>
		<description>&lt;p&gt;Congrats Logan, but it&#039;s sad to see you go. :( Good luck at Tantalus!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Congrats Logan, but it&#8217;s sad to see you go. :( Good luck at Tantalus!</p>
]]></content:encoded>
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	<item>
		<title>By: mickeychelle</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9860</link>
		<dc:creator>mickeychelle</dc:creator>
		<pubDate>Tue, 26 Aug 2008 05:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9860</guid>
		<description>&lt;p&gt;Awww *sad waves* but I&#039;ve grown accustomed to your writing style; Congrats on getting to actually be directly involved in the field you write so passionately about, though!&lt;/p&gt;

&lt;p&gt;Here&#039;s hoping you get to make at least one game where a grizzled Detective Zombie (who&#039;s only a few days shy of retirement) has to stop the deadly RetroNecro-virus that reverts zombies into horrifying &#039;normal&#039; humans, threatening the zombie way of, uh, life?&lt;/p&gt;

&lt;p&gt;Or y&#039;know, some idea that doesn&#039;t suck but has lots of zombies seeing as you like &#039;em so much?&lt;/p&gt;

&lt;p&gt;Bye Logan!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Awww *sad waves* but I&#8217;ve grown accustomed to your writing style; Congrats on getting to actually be directly involved in the field you write so passionately about, though!</p>
<p>Here&#8217;s hoping you get to make at least one game where a grizzled Detective Zombie (who&#8217;s only a few days shy of retirement) has to stop the deadly RetroNecro-virus that reverts zombies into horrifying &#8216;normal&#8217; humans, threatening the zombie way of, uh, life?</p>
<p>Or y&#8217;know, some idea that doesn&#8217;t suck but has lots of zombies seeing as you like &#8216;em so much?</p>
<p>Bye Logan!</p>
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	<item>
		<title>By: freakout</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9859</link>
		<dc:creator>freakout</dc:creator>
		<pubDate>Mon, 25 Aug 2008 15:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9859</guid>
		<description>&lt;p&gt;Bye, Logan! You&#039;ve done a bang-up job and will be sorely missed.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Bye, Logan! You&#8217;ve done a bang-up job and will be sorely missed.</p>
]]></content:encoded>
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	<item>
		<title>By: McTalon</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9858</link>
		<dc:creator>McTalon</dc:creator>
		<pubDate>Mon, 25 Aug 2008 14:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9858</guid>
		<description>&lt;p&gt;There must be some universal coincidence thing goin on today. I read this article and get an email five minutes later telling me I got the job I applied for at, wait for it, Tantalus. &lt;/p&gt;

&lt;p&gt;I&#039;m readin all the articles about giant robots now...just in case&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>There must be some universal coincidence thing goin on today. I read this article and get an email five minutes later telling me I got the job I applied for at, wait for it, Tantalus. </p>
<p>I&#8217;m readin all the articles about giant robots now&#8230;just in case</p>
]]></content:encoded>
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		<title>By: Sirk</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9857</link>
		<dc:creator>Sirk</dc:creator>
		<pubDate>Mon, 25 Aug 2008 13:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9857</guid>
		<description>&lt;p&gt;It&#039;s a shame to see you go, but great to hear you got into the industry. Good luck with your future work.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>It&#8217;s a shame to see you go, but great to hear you got into the industry. Good luck with your future work.</p>
]]></content:encoded>
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		<title>By: Souri</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9856</link>
		<dc:creator>Souri</dc:creator>
		<pubDate>Mon, 25 Aug 2008 13:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9856</guid>
		<description>&lt;p&gt;Hey, I remember posting that Tantalus game designer opening :D Congratulations on getting the job! &lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Hey, I remember posting that Tantalus game designer opening :D Congratulations on getting the job! </p>
]]></content:encoded>
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		<title>By: Cav</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9855</link>
		<dc:creator>Cav</dc:creator>
		<pubDate>Mon, 25 Aug 2008 09:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9855</guid>
		<description>&lt;p&gt;As Yug said, Tantalus is a great place!  Enjoy yourself and the coffee.  They claim to have the best coffee of any office in Melbourne!  Now that I think of it ... who am I going to steal news headlines from now?&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>As Yug said, Tantalus is a great place!  Enjoy yourself and the coffee.  They claim to have the best coffee of any office in Melbourne!  Now that I think of it &#8230; who am I going to steal news headlines from now?</p>
]]></content:encoded>
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	<item>
		<title>By: david Fowles</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9854</link>
		<dc:creator>david Fowles</dc:creator>
		<pubDate>Mon, 25 Aug 2008 07:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9854</guid>
		<description>&lt;p&gt;You can&#039;t leave until Australia has an R18+ rating. I&#039;ve arranged for Tantalus to let you go until this is achieved.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>You can&#8217;t leave until Australia has an R18+ rating. I&#8217;ve arranged for Tantalus to let you go until this is achieved.</p>
]]></content:encoded>
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		<title>By: James Croft</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9853</link>
		<dc:creator>James Croft</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9853</guid>
		<description>&lt;p&gt;Well done Logan. Your efforts to take the classification board to task were appreciated by all gamers across the country. &lt;/p&gt;

&lt;p&gt;Thanks as well for making sure EA didn&#039;t get away with dodgy pricing without having to trot out a bunch of lame excuses that made them look very silly indeed.&lt;/p&gt;

&lt;p&gt;You&#039;ve been a fantastic editor. Best of luck in the future.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Well done Logan. Your efforts to take the classification board to task were appreciated by all gamers across the country. </p>
<p>Thanks as well for making sure EA didn&#8217;t get away with dodgy pricing without having to trot out a bunch of lame excuses that made them look very silly indeed.</p>
<p>You&#8217;ve been a fantastic editor. Best of luck in the future.</p>
]]></content:encoded>
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	<item>
		<title>By: AJ</title>
		<link>http://www.kotaku.com.au/2008/08/when_a_game_journo_becomes_a_game_designer/comment-page-1/#comment-9852</link>
		<dc:creator>AJ</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/when_a_game_journo_becomes_a_game_designer.html#comment-9852</guid>
		<description>&lt;p&gt;Grats on the new job, will you be passing the mantle of &#039;Head banging on wall at Australian Classification laws&#039; or HBWACL Director to someone else at Kotaku?&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Grats on the new job, will you be passing the mantle of &#8216;Head banging on wall at Australian Classification laws&#8217; or HBWACL Director to someone else at Kotaku?</p>
]]></content:encoded>
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