The Future of LittleBigPlanet: From Live Editing, To Stat Tracking And Sequels
With LittleBigPlanet’s servers just now getting up and running Media Molecule has plenty on their hands to deal with. But they’ve also already started thinking about what they’ll be doing with the game down the line.
Speaking with the developers earlier this month for a feature on the game for the Rocky Mountain News, they told me a bit about some of their future plans for the recently released game.
Currently the game separates the act of creating and playing into two distinctly different modes, but initially Media Molecule wanted players to be able to jump from one to the other at any time. The developers found they couldn’t get that portion of the game polished enough in time for release so they ditched it. But Alex Evans, co-founder and technical director of Media Molecule, told me that the ability to pause play and edit in even the levels the game shipped with is something they hope to add to LittleBitPlanet down the line.
Another feature that they hope to bring to the game is the ability to track your creations. The developer already uses an internal program, code named Plagachef, to track how often creations and levels are downloaded and used. Their goal is to eventually make that data available to the public, Evans told me.
He also said that they’re already looking at releasing new levels, stickers and content for the game as DLC, making the idea of a sequel “fluid.” Perhaps LBP will be a game that never gets a disc-based sequel, but instead thrives on its episodic content.
Little game, Big ideas, Planet of possibilities [Rocky Mountain News]
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Comments (AU Comments | US Comments)
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@paulpc:
good. ill support this game in ever way i can
Accordion
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@Atrahasis:
YES!
There will still be thousands of levels created by other people for you to enjoy.
Accordion
Maybe his shirt should have read,
Maybe his shirt should have read,
A full-blown sequel would be stupid and needless, unless they were taking the franchise in a different direction (which would be premature, at least for the next year or two). A steady (i.e., not Valve-like) and reasonably-priced flow of DLC with a specific emphasis on top-notch, MM-designed level packs, would really be great.
nonpareil
@thegreatpablo:
the obvious stuff is already available [at least it was in the beta]
But tracking your objects would be very interesting
Accordion
Maybe his shirt should have read,
I think it will be paid DLC.
paulpc
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Yeah, I think being able to patch the game and user-created content sort of makes the concept of a separate sequel irrelevant.
Oyn
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@viiless:
Youtube uploading is inevitable.
Or at the least video previews when selecting user levels.
Accordion
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@fquick:
final level = O.O
Maudite
Maybe his shirt should have read,
How about they fix the first one, ever since the servers went online the game got messed up for many people including me, hence the reason i am not playing it.
darkstar5555
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