Sunday, November 2, 2008
News
Sonic to Star in Animated Short
11:00AM Owen Good | Sega has a page up now touting “Night of the Werehog,” an animated short that should release sometime soon to build hype for Sonic Unleashed, which hits Europe Nov. 14 and North America Nov. 18. Not sure if the story will be part of the game’s canon or what, or if it will tease in-game cutscenes but visually it’s some first-rate CGI, and here you can enjoy watching Sonic beat arse as his werehog self. Sonic Set to Star in Animated Short: Night of the Werehog [The BBPS] More »
Naruto: The Broken Bond Demo is Up on XBLA
9:00AM Owen Good | Not rock-the-foundations-of-gaming stuff, but Naruto fans might be interested to know that the demo of Naruto: The Broken Bond, is up on Xbox Live. I think Major Nelson forgot to mention this. Anyway, it clocks in at 765 MB and lets you take a peek at the latest installment of the anime action adventure game, which drops Nov. 18 in North America and Nov. 21 in Europe. Fahey took a look at a video and weighed in with his impressions back around E3 timeish. More »
Silence is Gordon
8:00AM Owen Good | No one is suggesting a future iteration of Half-Life’s protagonist will suddenly start talking, like Chief Bromden savouring Juicy Fruit, but Matt Smith, writing at Thunderbolt Games, has an eloquent defence of Gordon Freeman’s muteness, why it works so well in this series, and why Freeman is such a beloved character despite saying nary a word. More »On Relevant Settings in Games
7:30AM Maggie Greene | L.B. Jeffries has a nice piece up arguing for more relevant and provocative settings in games in order to raise awareness and perhaps do something a little greater for disastrous (real world) situations. He points out that violence isn’t incompatible with this, thus many classic genres would probably be quite at home dealing with nasty current day situations (as he points out, film has already done this — though not always through violent means — though Jeffries uses Rambo 4 as a cinematic touchstone). Of course, this comes with some problems: More »Artistic Saturday Timewaster: Estamos Pensando
6:30AM Maggie Greene | Kotakuite Daniel Novais sent me an email this past week, asking me to take a look at his “little short artsy game” called Estamos Pensando (Portuguese for ‘We Are Thinking’). Inspired in part by Jason Rohrer’s Passage, Estamos Pensando is a sweet, sad, and polished little game. Daniel said that he’s now trying to work on something a little happier, since one comment on Rohrer’s Gravitation noted that these ‘artsy’ games are usually depressing. There are Portuguese and English versions of the game, and gameplay is quite simple. The game has apparently gotten some nice initial reviews since its submission to the Brazilian symposium SBGames 2008 festival, and it’s worth a little bit of your time. More »