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	<title>Comments on: Kotaku&#8217;s Game of the Year Nominations</title>
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	<link>http://www.kotaku.com.au/2008/12/kotakus_game_of_the_year_nominations-2/</link>
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		<title>By: Wizain</title>
		<link>http://www.kotaku.com.au/2008/12/kotakus_game_of_the_year_nominations-2/comment-page-1/#comment-5502</link>
		<dc:creator>Wizain</dc:creator>
		<pubDate>Tue, 06 Jan 2009 01:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/kotakus_game_of_the_year_nominations-2.html#comment-5502</guid>
		<description>&lt;p&gt;I saw the Gamespot GOTY reveal MGS4 and I have to agree. There are some crazy and intense moments and incredible replay value. But if Gears 2 wins, I&#039;d be happy with that also. Will probably have to check out Fallout 3&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I saw the Gamespot GOTY reveal MGS4 and I have to agree. There are some crazy and intense moments and incredible replay value. But if Gears 2 wins, I&#8217;d be happy with that also. Will probably have to check out Fallout 3</p>
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		<title>By: Jose</title>
		<link>http://www.kotaku.com.au/2008/12/kotakus_game_of_the_year_nominations-2/comment-page-1/#comment-5501</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Wed, 31 Dec 2008 13:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/kotakus_game_of_the_year_nominations-2.html#comment-5501</guid>
		<description>&lt;p&gt;Agreed, Matt. Also, I&#039;m very surprized that Battlefield Bad Company didn&#039;t get a nomination for sound... Probly forgotten considering all the major game releases this year. Also shocked Resistance 2 didn&#039;t get more nominations. Huge game... huge online... ablsolute craziness. Happy New Year!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Agreed, Matt. Also, I&#8217;m very surprized that Battlefield Bad Company didn&#8217;t get a nomination for sound&#8230; Probly forgotten considering all the major game releases this year. Also shocked Resistance 2 didn&#8217;t get more nominations. Huge game&#8230; huge online&#8230; ablsolute craziness. Happy New Year!</p>
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		<title>By: dartmerc</title>
		<link>http://www.kotaku.com.au/2008/12/kotakus_game_of_the_year_nominations-2/comment-page-1/#comment-5500</link>
		<dc:creator>dartmerc</dc:creator>
		<pubDate>Wed, 31 Dec 2008 05:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/kotakus_game_of_the_year_nominations-2.html#comment-5500</guid>
		<description>&lt;p&gt;I felt the same until I recently tried to replay MGS4. Not much can be faulted about the game but it feels like Kojima is a step behind in storytelling. MGS4 has some thick narrative, and thats thanks to it all being placed in dialogue heavy cutscenes. MGS spends a whole lot of time spelling things out, and through that Kojima has the ability to transfer some heavy shit to the player. But the downside is that we sit through hours of noninteractive cutscenes and traditional film storytelling devices. I think we&#039;re somewhat beyond the cutscene, you can convey 80% of that information in more interactive means. So you&#039;re losing 20% of your ability to create depth and complexity, but the lower toll on the player makes it a smart compromise.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I felt the same until I recently tried to replay MGS4. Not much can be faulted about the game but it feels like Kojima is a step behind in storytelling. MGS4 has some thick narrative, and thats thanks to it all being placed in dialogue heavy cutscenes. MGS spends a whole lot of time spelling things out, and through that Kojima has the ability to transfer some heavy shit to the player. But the downside is that we sit through hours of noninteractive cutscenes and traditional film storytelling devices. I think we&#8217;re somewhat beyond the cutscene, you can convey 80% of that information in more interactive means. So you&#8217;re losing 20% of your ability to create depth and complexity, but the lower toll on the player makes it a smart compromise.</p>
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		<title>By: Matt</title>
		<link>http://www.kotaku.com.au/2008/12/kotakus_game_of_the_year_nominations-2/comment-page-1/#comment-5499</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 31 Dec 2008 00:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/kotakus_game_of_the_year_nominations-2.html#comment-5499</guid>
		<description>&lt;p&gt;Wow, GTA4 got so many nominations for GOTY and MGS4 recieved none. Really surprising. Personally i was really looking forward to both games but i felt that MGS4 delivered more, not just improved graphics but a great story, great levels and just an epic game. &lt;/p&gt;

&lt;p&gt;GTA4 however felt a little hollow to me, a familiar structure with improved graphics is what it felt like to me. The lack of a large amount of interiors being mapped was really surprising and while Multiplayer was good it just didn&#039;t grip me the way MGS4 did.&lt;/p&gt;

&lt;p&gt;I did think of myself as a GTA fanboy but MGS4 was the best game I&#039;ve played since MGS1 on the psx. Like uncharted i&#039;ve actually played through it many times, which is more than i can say for GTA.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Wow, GTA4 got so many nominations for GOTY and MGS4 recieved none. Really surprising. Personally i was really looking forward to both games but i felt that MGS4 delivered more, not just improved graphics but a great story, great levels and just an epic game. </p>
<p>GTA4 however felt a little hollow to me, a familiar structure with improved graphics is what it felt like to me. The lack of a large amount of interiors being mapped was really surprising and while Multiplayer was good it just didn&#8217;t grip me the way MGS4 did.</p>
<p>I did think of myself as a GTA fanboy but MGS4 was the best game I&#8217;ve played since MGS1 on the psx. Like uncharted i&#8217;ve actually played through it many times, which is more than i can say for GTA.</p>
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