Tucked in this Playboy profile of a con man who ripped off the Pentagon is this tantalising nugget: A company claimed to be working on an adaptation of Road House, the 1989 Patrick Swayze vehicle and Cinemax staple. More »
Scott Miller, the 3D Realms cofounder who came out looking somewhat better than eternally dithering partner George Broussard in Wired’s recent profile of Duke Nukem Forever, claims that “numerous other Duke games” are in development, some meant for casual gaming. More »
To the shock of very few, the advertisement about a week ago listing a “PSP-4000″ in addition to PSPs 1000 through 3000, and the Go, has been disowned by the advertiser, who calls it an error. More »
Language recognition is not a new concept to video games – the first text adventures had to understand commands somehow. But researchers are trying to integrate it in more open-ended ways – allowing for dynamic conversations between players and characters. More »
Boss battles are critically important to most video game genres, providing climactic story points as well as the kind of challenge for which the game was bought in the first place. But what about the minor foes of a game? More »
That’s what they call the day after Christmas in more civilised parts of the world. In my household, we call it “Distended Saturday”. And while you’re still digesting yesterday’s feast, here’s a recap of our buffet of original reporting. More »
Not much in the way of games this week in the PAL PlayStation Store, but those looking for more stuff to do in games they already own, they’re being looked after. More »
Square Enix may be notorious for looking back when developing games, but when it comes to the strategy of big business, they’re looking as far forward as the human eye can see. More »