Thursday, February 26, 2009

News

Nintendo’s 120 Game Line-Up, Punch Out, Excitebots Dated

10:40PM February 26, 2009 | Brian Ashcraft

Nintendo today released a list of 120 games headed to the Wii and DS. The extensive list includes dates for Punch-Out!! Excitebots and Donkey Kong Jungle Beat.

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News

Don’t Plan On Playing Quake Live Just Yet

10:30PM February 26, 2009 | Luke Plunkett

How live is Quake Live? So Live. But just because it’s live doesn’t mean you can play it. You can register, sure, but after that, you gotta get in line.

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News

Dragon Quest IX Delay Was At The Last Minute

10:00PM February 26, 2009 | Brian Ashcraft

Earlier this month, Japanese game maker Square Enix announced that eagerly anticipated role-playing-game Dragon Quest IX would be delayed.

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In Real Life

Large, Girly Ken Statue Is On Fire

9:30PM February 26, 2009 | Luke Plunkett

With two games released since Christmas, Street Fighter is on fire. The kids at SOTA toys have probably taken it a bit too far, though, with this burning Ken statue.

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News

Another Brain-Age-Doesn’t-Work Study

9:00PM February 26, 2009 | Brian Ashcraft

Did you hear for the umpteenth time Brain Age doesn’t really help your brain? No, really.

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In Real Life

Penny Arcade Writing ‘Anniversary’ Book, Out In 2010

8:30PM February 26, 2009 | Luke Plunkett

It’s testament to the lasting popularity of Penny Arcade that we can write a headline like that. After all, how many of the site’s readers would have expected to still be reading them in 2010?

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In Real Life

World Of Warcraft In Beer Stein Form

8:00PM February 26, 2009 | Brian Ashcraft

Let’s get trashed! Why not, you are looking at World of Warcraft: Rise of the Lich King beer steins.

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News

The Great Capcom Bond Purchase Bungle

7:30PM February 26, 2009 | Brian Ashcraft

Swiss bank UBS (stay with me) placed an order of 3 trillion yen (US$31 billion) for Capcom bonds. Make that, mistakenly placed an order.

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News

Midway Dev Explains Why PS3 Development Is ‘A Pain In The Ass’

7:00PM February 26, 2009 | Luke Plunkett

The PS3 is a powerful, powerful machine, but harnessing that power isn’t easy. There are confusing, technical ways of explaining just why this is, but we like Midway developer Shaun Himmerick’s explanation better.

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News

Street Fighter HD Designer: Wha? Street Fighter IV Ain’t Simple

6:30PM February 26, 2009 | Luke Plunkett

You got issues with Street Fighter IV? Backbone’s David Sirlin – one of the designers who worked on Super Street Fighter II Turbo HD Remix – got issues with Street Fighter IV.

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