Polishing The Chronicles Of Riddick: Assault On Dark Athena

3:40AM March 17, 2009 | Mike Fahey

In this second developer diary for The Chronicles of Riddick: Assault on Dark Athena, developer Starbreeze talks about what goes into making the most polished game they’ve ever created.


Starbreeze is big on polish, a fact they’ve readily demonstrated in their two previous outings, The Chronicles of Riddick: Escape from Butcher Bay and The Darkness. So when Dark Athena producer Samuel Ranta-Eskona calls their next game “By far the most polished game we’ve ever made”, he’s making a rather lofty claim.

We’ll see if that claim holds up come April 7th, when The Chronicles of Riddick: Assault on Dark Athena makes its North American retail debut.


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