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Claim: In-Game Ads ‘Fit’ in Games, are Effective

5:00AM April 19, 2009 | Owen Good

IGA Worldwide’s in the business of in-game advertising, of course, and the figures it cites are its own. But according to their research, gamers respond to ads a lot more favourably than some would believe.


Their claims, from a promo video IGA recently released

• 90 percent of gamers recalled the brands they had seen in games.
• 84 percent feel the ads they see “fit” within the games.
• 70 percent perceive brands that advertise within games as “innovative.”
• 36 percent “Bought or requested information of a product after seeing an in-game ad.”
• Gamers spend 8.4 seconds, on average, looking at an in-game advertisement.

You can see the figures for yourself in their video.

IGA Worldwide Video [Youtube via Joystiq]


Comments

  • Mr Waffle

    April 20, 2009 at 12:45 PM

    I’ve noticed in Saints Row 2 that some billboards have Wolverine and Fast and Furious ads on them. I have no problem with that, though I’d like to know how the money they generate is being spent (free DLC?)…

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