Welcome to the Sunday Supplement, a collection of five smart pieces of video game writing from the last week or so. Enjoy!
GameSetWatch: Forget ‘Games As Art’ — Try A New Approach Christian Nutt tackles the “games as art” debate and settles on some quite refreshing conclusions.
PopMatters: Like Movies – with Buttons And on a similar tip, LB Jeffries tackles the “games as movies” debate, dispelling many commonly held notions.
Crispy Gamer: Character: The Next Great Gaming Frontier? Chris Buecheler at the increasingly excellent Crispy Gamer wonders why characterisation trails well behind the technology curve.
Offworld: Ragdoll Metaphysics: JG Ballard, Boredom, And The Violent Promise Of Videogames Sunday Supplement favourite Jim Rossignol finds much that is relevant to games in the writing of the late JG Ballard.
The House Next Door: The Alligators Have Good Graphics: Beginning Game Criticism, Vol. 1 Film critic Logan Crowell delivers an exceptionally insightful outsider’s perspective on how game criticism needs to find its own path.
You know? Like both feet together, straight down, off a brick ledge from a height about three times my own. I bet it’s super smooshy, just like a Goomba should be. More »
There is no way in hell I could ever “play” it – my programming days ended with BASIC. But Corewar always intrigued me, because it was the closest thing to real-life Tron I could imagine. More »
Forbes looks at some of Apple’s latest maneuverings and concludes the company is muscling up on its mobile gaming business. More »
Like stages of grief, game-makers’ response to file sharing goes in stages. ACE Team, the Zeno Clash developer, skipped rage and grief and moved on to bargaining – directly with would-be copiers. More »
What is it with gamer girls sewing gifts for their guys? Sounds like arts-and-crafts meets Stockholm syndrome. Reader Alex K’s sis-in-law crocheted these adorable Left 4 Dead guys as a token of her (alienated) affection. More »
Go Nintendo’s a little ahead of the curve with a small pic, of unspecified origin, confirming two original Punch-Out!! pugilists’ presence in the forthcoming Wii-make. More »
IRL Swine Flu sounds like just a nighttime-sniffling-sneezing inconvenience when you read that it’s been going around Azeroth since the Lich King beta, and pops you for 120 natural damage every two seconds. More »
High Voltage, the studio behind the (latest) bacon-saver for Wii core gamers, The Conduit, says his house will show off two more Wii exclusives at E3, capable of five dozen onscreen foes, minimum. More »
Everyone’s favourite industry analyst, Michael Pachter, says that, rumoured Wii HD upgrade not withstanding, this current console generation is gonna be with us at least four more years. More »