Tuesday, May 5, 2009 - Page 2
News

Dead Space: 1.4 Million Sold

There seems to be an impression amongst people that Dead Space under-performed. That such a fantastic game deserved “better” sales. I don’t know. 1.4 million copies sold sounds pretty good to me.


News

PC Sales Charts: Sales Screw Everything Up

They do! While the NPD charts are, grimly, business as usual, the Steam and Direct2Drive charts are a mess, courtesy of some weekend sales.


In Real Life

Let’s Run A PS3 Through A Medical Scanner!

X-rays of consoles and controllers are neat and all, but for those after something a little more 21st-century, why not take a look at a controller and console run through a medical CT scanner.


News

Red Orchestra 2 Lets You Play As The Nazis

There’s long been a complaint that, aside from a select few strategy titles, gamers are never given the chance to play as the Germans in a Second World War game. For better or worse.


Rumour: Halo 3: ODST Dated And Priced?

An Australian retailer has listed the release date and price for Halo 3: ODST. But is it legit?


News

PlayStation Home Getting A Machinima Movie-Maker

Introducing SceneSet, the movie-making add-on for PlayStation Home that will finally allow users to create something exciting within the service.


News

Survey: Economy Tempts Aussies Toward Game Piracy

Kotaku AU

A new survey conducted on behalf of the Australian games industry has found we’re increasingly tempted by pirated games thanks to the economic crisis.


Apple Eyeing Electronic Arts Takeover?

David Tong over at TheStreet (so, no, not some guy’s blog) notes that, over the past few days, there’s been a bit of chatter from financial types surrounding Apple taking over Electronic Arts.


In Real Life

‘The Science Of The Mushroom Kingdom’ Explores Super Flora

Designed for a Communication Design Fundamentals class, The Science of the Mushroom Kingdom offers a look at the flora and fungi of the Super Mario Bros. universe, a textbook designed for budding botanist bros.


News

The GDC Text Adventure Gives Me Flashbacks

The folks over at GameSetWatch—the blog owned by the same company that run the Game Developers Conference—posted a text adventure/”interactive experiment” version of the conference today, put together by game creator Jim Munroe.