After a short E3-related interlude, the Sunday Supplement returns with its usual dose of links to great videogame writing. Enjoy!
Steven Poole: Poetry in motion? EDGE columnist Poole dispute’s the notion that Flower is a videogame poem, but still finds much merit in its focus and finesse.
Groping The Elephant: From out of the shadows CrashT explores how so many games fail to understand the power of stealth.
The Brainy Gamer: Teach me to play Michael Abbott looks at the differing methods of teaching games utilise in their tutorials.
GameSetWatch: Australian Larrikinism in Syphon Filter: Logan’s Shadow Daniel Johnson takes “a squiz at a game which features an Aussie bloke.”
Wired Game|Life: Q&A: Nintendo’s Shigeru Miyamoto on Mario, Zelda, Project Natal and More Chris Kohler chats with the always fascinating Nintendo legend. Awesome interview.
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The technical director for Criterion (Burnout Paradise) wants to put a stop to a persistent cliché in development: The idea that some game or project is maxing out a console’s capabilities. More »
I’m not sure anyone explicitly said it would have online multiplayer, but I’m also not sure anyone explicitly said Ghostbusters for the PC wouldn’t. Some are saying explicit things about the game’s authentication requirement, too. More »
Teams of four will traverse the hazards of Atari 2600 classic Pitfall!, using a projected background and a theatre stage, in the “Come Out & Play Festival 2009″ tonight in Manhattan. More »
We didn’t report on Electronic Arts’ staged protest of Dante’s Inferno at E3 because it was an obviously fake marketing stunt (Although I was fooled). But people’s reactions, different story. More »
Hey, doused off yet after watching Olivia in the pool? We have more unrequited tease. Capcom reminds everyone that never is a long time when it comes to Street Fighter IV’s absence from the Wii. More »
Sure, she will. Know who else has been in Playboy? Gore Vidal. (Link SFW.) See, we never said anything about Olivia Munn appearing in Playboy nude. More »