Carmack: Just About Everything Id Makes Coming To IPhone
Doom Resurrection and Wolfenstein 3D Classic are only the beginning for id Software on the iPhone, with everything from Wolfenstein RPG to the upcoming Rage making their way to Apple’s platform.
As a matter of fact, Wolfenstein RPG has been completed for quite some time. As id’s John Carmark explains it, his excitement over getting Wolfenstein 3D Classic on the iPhone screwed up EA’s release plans a little bit.
“I was disappointed that EA decided to sit on it, but they kinda freaked out when I did the Wolfenstein 3D Classic, as it wasn’t a carefully planned thing…I just thought “Hey, This is cool and fun, let’s release it!” That blew their planned rollout – they were worried about selling people two Wolfenstein titles at once. Hopefully they’ll release it soon.”
In the meantime, id Mobile is working on finishing the Doom II RPG for cell phones, after which they’ll be doing that for the iPhone. Carmack himself is running the classics line, which will see the release of Doom, Quake, Quake II, Quake III, and then there will be more from scratch titles. One game he mentioned specifically was Rage, which would be “a destruction action thing”.
Finally, Carmack is interested in creating a technical proof of concept for running the idTech 5 megatexture content creation pipeline on the 3GS, simply to warm the technology up and see what the more powerful device can handle.
All of that, plus working on id’s big titles? It doesn’t seem like John Carmack has plans to slow down any time soon.
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Comments (AU Comments | US Comments)
@Ursus-Veritas: hahahaha, "sticking it to the man" hahaha, thats good. anyway. I didn't say such a thing and am actually a squeenix fan. I just respect a cool developer for doing things "right" and making a little money in the process as opposed to just making money. Don't worry, I just bought FF7 for the 10th time while I still have the original for playstation.
TylDurden
@dumptruck: And if you already own the game on one platform (say DOS) I'm pretty sure your legally viable to use an emulator, even if it's not running your physical copy you have.
Though I'm not a lawyer, so don't quote me, but I'm pretty sure it's why emuforums ain't shut down.
@dumptruck: Gog?
@deanbmmv: I mean legit downloadable PC versions of the new titles.
dumptruck
@sereal: you should read the articles: he did it himself, since he wanted to see what he could do with it.
Nudgenudge
@sereal: Exactly. *facepalm
GuyThreepwood
@NaeemTHM: I actually bought a Sony Ericsson w910i just to play DOOM RPG in 320x240 back in the day.
iPhone though? No thanks.
Cavefish
Oh course everything they made is coming to iphone. Cause ID and carmack are both talentless and brainless drones. They havent put out a game noteworthy for over 10 years. All they do is ride the curtails of their old games like doom and quake.
@NaeemTHM: Carmack is a money grubbin whore and overrated in his knowledge of gaming. That guy sold out for cash long ago. I wouldn't look towards him for guidance when it comes to the future of gaming. THAT IS MY OPINION, NO NEED TO TRY AND CONVINCE ME OTHERWISE. Just getting that out of the way.
Whether you like it or want to admit it, the success of stupid low budget games on the iphone and the like will hurt gaming in the near future. Who would be stupid enough to invest 30-50 million on a game that can utterly flop when they can make 20 crappy iphone games and hope that one sells and makes up the money 10 fold. Now multiply that by 10, then multiply that by all the studios who will follow suit, and you'll be left with thousands of crap games with one or 2 gems in there.
@Southrncomfortjm: I know I'm going to stop... I already bought it on a variety of things, I'm ready for something else... DOOM RPG on the other hand is different enough that I would buy it.
@gnugeek:
Lets see....John Carmack revolutionized the way we play First Person Shooters and now believes the iPhone is a great outlet for video games. You've....bitched on a blog.
Yeah you definitly know what the current gaming trend is.
Kotaku, Joystiq, PocketGamer, and countless other video game sites all see the great potential for video games the iPhone presents.
You are not being forced to play games on the iPhone. If you dont like it, then please you the correct tags to block all iPhone post on Kotaku.
@Brodka:
Don't bother.
NaeemTHM
Off topic but what is up with Rage these days? I remember thinking that looked like a really great game but I was so confused as to what it really was.
tnmnsquare
@gnugeek: But the iPhone is a real game platform.
And more surprisingly, casual gaming is real gaming. Our family had a dedicated pong machine, an Atari C-380 Video Pinball Machine (with Breakout!) and an Atari VCS.
All those games (breakout, pong, 99% of Atari 2600 games) would be what would be deemed "casual" games today. Nothing wrong with 'em.
Tetris (a casual game) MADE the gameboy.
Get over it.
This isn't where gaming is going. It is where it has always been. Not that there isn't room for Shadow of the Colossus and Killzone 2, there is. But gaming is a big tent. There are all sorts of gamers. People who play flight sims. People who play anime-based 2-D fighters. People who play Call of Duty. People who play Peggle. None of them are better or worse than the others.
There are even gamers who don't even know what a "gamer" is. Like my mom who plays Klondike solitaire every day.
There are more games coming out right now in every niche than ever before. Stop bitching about what some companies are doing (to great profit no less) and enjoy playing the dozens of awesome games that come out every year that appeal to you.
There has never been a better time to be a gamer.
Brodka
@e-friend kkkkkkocaine: Hell yes, anything tactical, Final Fantasy Tactics, Front Mission, Give it all to me
Dillinger23
so what. he's playing spaceman while his company is becoming marginal. look at the list of games running on unreal engine vs id these days. id is almost a non factor.
Justifan
@sereal: Thing is the big summer blockbuster Hollywood movies get all the budgeting, marketing, and cinemas. Niche films you kinda have to search about for, or go to Cannes.
Which I hope that doesn't happen with gaming, but I do see it happening. But hopefully it'll all die off, but I don't see it happening for a while, 8th Gen could potentially be casual orientated. Just look at MS ths E3 for a future of gaming, when the big gaming announcements are motion controllers, painting elephants and Facebook.
@doubtful: So you're saying these games WON'T be coming to the iPhone?
PlatformJunkie
@tommyscomics: 2d Sidescroller with touch screen gameplay!
no.
@deanbmmv: You got a point, but I think of it like movies, we have major holywood crap that makes piles of money, and we have indie movies that tell a good story and have good acting. Great games will keep coming, we just might not see them pushing the graphics envelope, and not as widely advertised.
I hope your wrong though. We could just see casual taking over for a few years only to fall back to the niche. Kinda like how comics had a big boom for a while then just kinda died.
sereal
I love how John Carmack fucked up EA's release plan without noticing.
EA: "Well, we're going to release Wolf RPG soon, I think that..."
Carmack: "Hey guys, I decided to try the iPhone for a bit. It's pretty cool, I re-released Wolf3D on it."
EA: "WHAT?! Fuck. OK, Wolf RPG's gonna wait."
And you can yell "oh great, more crap on the crap store for the crapphone" or "how many times can I buy Doom?", I find it very interesting that Carmack, one of the top-tier 3D engine guys, decides to toy with it. If someone can unleash the full power of this device, it's him.
Plus, he seems to really enjoy himself, y'know? In a "ooooooh, can I do that too" way. Leave him alone, he's not hurting anybody.
Nudgenudge
@sereal: Thats a bit of a sweeping generalization. Main issue is that casual games have a long tail, so its a continuous steady stream of income. Better to knock out a game that can be selling of months to come, than have a game come out maybe 2 a year that could end up a huge niche flop.
@tommyscomics: in a rail shooter form.
sereal
@NaeemTHM: I know he does, but he cared when he made doom the first time, now he's just taking his code and porting it which isn't all that much work usually and was probably dumped on a inexperienced team since all his good guys are probably working on rage, and all his research is probably being dumped into the new ID tech.
sereal
@Thorax:
Yes sir.
@deanbmmv: I hear you, but the good mature games keep rolling out despite poor sales. PS3 is a good example. The niche market for less casual games is really important, we are the guys who buy a game a month, not the guys who buy a wii and one game and two years later havn't bought a single game.
sereal
@Scaramanga: I liked Wolfenstein on the iPhone...
tommyscomics
This is awesome. But my only question is how are they going to bring Quake 3 and Rage to the iPhone?
tommyscomics
@deanbmmv: I mean AAA titles that made their crummy port to my cellphone. one example I can think of is brother in arms, which was just a metal slug rip.
sereal
@Legendary Hoamaru: Its stupid though, isn't it? People can't take this blinkered, marxist view of the player/developer relationship. The game industry isn't full of heroic devs fighting the for the greater good of the fanbase against the terrible villains of the 'mega-corporaions'. It annoys me to see such naivety.
They all want money - they'll do whatever the hell they want to to get it.
@sereal:
Man your simple.
Here read this and educate yourself for once:
[www.idsoftware.com]
Done yet? Ok read this:
[www.idsoftware.com]
A "couple weeks work"? I think not sir. Carmack actually cares about the quality of his personal work.
NaeemTHM
@sereal: Problem is we aren't buying it, but when looking at sales figures it'll only show up the amount of people who bought WiiFit and not us lot all sitting here complaining. So publishers go "Well this new IP game with innovative features, stunning story etc etc was only bought by 500k, but CasualgameX n Co were bought by 5000000000K, so people must prefer CasualX type games, lets make more games like this"
@Scaramanga:
Well I never played Wolf RPG, but I LOVED DOOM RPG for my old Verizon phone.
Plus Wolf3D and the recently released Doom Resurrection are fucking outstanding.
NaeemTHM
@sereal: AAA cellphone game? What madness do you speak of!!?
@deanbmmv: Ever play that AAA game on your cellphone under java? it's gonna be like that except 3d.
sereal
@xone9: how about a dosbox iphone port?
Never mind, that wouldn't make anyone money.
sereal
@noamjamski: This isn't halo.
sereal
@Raziel66: lol k don't get your hopes up.
sereal
@Ursus-Veritas: Fuck that, business should give us money for taking the time to play their games!
15$ an hour, I'm open for business developers!
@noamjamski:
They're saving that for the Natal version
@gnugeek: Whats wrong with your ps3, psp, ds, xbox360 and pc?
The best way to tell companies you don't like this shit is to not buy it.
Hardcore gaming isn't going anywhere, gaming is just going more mainstream. think fewer really awesome games and lots and lots of crap. Just wait for this to blow over, and play all the games you missed or didn't give enough time.
I haven't seen any shortage of decent games coming out, there are just more shitty games coming out.
sereal
@Southrncomfortjm:
For me, PC, PS1, GBA, Xbox 360... it's getting quite close.
@FanBuoy: Get out.
@e-friend kkkkkkocaine: I loved Doom RPG. And having the sequel on superior hardware(I played the first on a pathetic little LG. This is why I hate mobile games in general that aren't on iPhone.).
Tye-The-Czar
How is a couple of games "everything" ?
You mean ID is going to make alot of crummy ports and make alot of money right?
I mean whats not to like about profiting off of a couple of weeks work porting a already made game compared to developing a new multi million dollar game and not profiting much.
sereal
@Southrncomfortjm: I'm up to 3 now... :(
I'm really starting to feel like real gaming is absolutely doomed, between the iPhone being viewed as an actual gaming platform other than a gimick, and the motion control nonsense started by Nintendo and the Wii.
gnugeek
Just what the iPhone needs, more SHOVELWARE, love my iPhone, but none of Carmack's games on mobile platforms are any good. [/disgruntled customer of Wolfenstein RPG]
Scaramanga
As I just said on AppGamer
Wolfenstein 3D
Wolfenstein RPG
Doom Ressurection
Doom Classic
Doom 2 RPG
Quake
Quake II
RAGE
Looks like my ipod just became an idPod...
see what I did there? eh?
@[www.gog.com]
As I commented on in the Gaylord story: I WANT MY DOOM RPG ON iPHONE! NAO!
Sean MacLean
@TylDurden: Oh shit, it's another case of a business wanting to make money. How surprising! You can't seperate two businesses like this, as much as you fanboyishly want to think that id are fighting the power and sticking it to the man in the business world, it all boils down to the moolah.
As Dean said - if you've got a decent back library choc full of critically acclaimed games like id and Square-Enix have that the gaming public would like to replay, there's logic in rereleasing it onto current platforms.
@GuyThreepwood: teabagging gets a lot easier.....
Carmack looks exactly like my cousin XD
skaterguy18
id used to support multiple platforms! I'm not buying an iPhone to play games on even if they are id games. I wish they'd release PC versions of these "smaller" titles. I'd check them out.
dumptruck
So how much of Rage they cutting to make it fit on the iPhone too?
@doubtful: Buisness models.
Squeenix - "yay another platform to make money from"
id - "damn this phone is sweet, I wonder what else I can put on it."
TylDurden
Commander Keen would be cool....
Maybe we can get some Rise of the Triad action or hexen or hexic or whatever it was called.
Redneck Rampage would be fun also...
Blood would be good as well..
Serious Sam??? wait thats coming to live soon.. =)
xone9
@doubtful: You got a decent back library that people want you may as well release it.
So how am I supposed to bhop in Quake using an iPod Touch pad?
GuyThreepwood
@e-friend kkkkkkocaine: Yeah, those controls ruined it for me. Hopefully game controllers start coming out soon for the phone.
Raziel66
id doesn't make good games on PC anymore
sonicon
Awesome, can't wait.
AlienGuy
Ah, the Square Enix business model.
I'm not sure how many more times I can buy Doom for a different platform before I start feeling dirty.
I'd rather play the original Fallout on the iPod/iPhone platform. I downloaded the demo of Wolfenstein the other day and it was the opposite of fun. The control schemes worked, but nowhere near well enough.
Iphone owners are rejoicing...hard