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	<title>Comments on: New Zelda Will Require Motionplus?</title>
	<atom:link href="http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>By: Metalisticpain</title>
		<link>http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/comment-page-1/#comment-26427</link>
		<dc:creator>Metalisticpain</dc:creator>
		<pubDate>Mon, 15 Jun 2009 04:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341104#comment-26427</guid>
		<description>brady, cmon, you cant tell me Zelda is still fresh. its getting a bit stagnant. I say bring on the sword controls, Zelda is the perfect title for the wiimote, that and lightsabers offcourse.</description>
		<content:encoded><![CDATA[<p>brady, cmon, you cant tell me Zelda is still fresh. its getting a bit stagnant. I say bring on the sword controls, Zelda is the perfect title for the wiimote, that and lightsabers offcourse.</p>
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		<title>By: Lord Bob</title>
		<link>http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/comment-page-1/#comment-26405</link>
		<dc:creator>Lord Bob</dc:creator>
		<pubDate>Mon, 15 Jun 2009 02:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341104#comment-26405</guid>
		<description>WOW! Brady how fat are you that you cant move your arms the 2-3 inches it takes to move a wiimote? My Opinion. Looks good, it took me a few hours to get used to the original motion controls but now the only thing keeping them from feeling like second nature is the lack of accuracy and the sometimes strange translation of real world movements to those onscreen. This hopefully fixes that and i&#039;m really looking forwards to finding out how good it will be implemented. Hopefully other games will make good use of this too. Metroid by Team Ninja with motion control, or maybe a proper realization of what red steel originaly promised? If you can&#039;t be bothered with motion control go back to your xbox or get a computer - wait sorry I forgot you have to move the mouse to make it work.</description>
		<content:encoded><![CDATA[<p>WOW! Brady how fat are you that you cant move your arms the 2-3 inches it takes to move a wiimote? My Opinion. Looks good, it took me a few hours to get used to the original motion controls but now the only thing keeping them from feeling like second nature is the lack of accuracy and the sometimes strange translation of real world movements to those onscreen. This hopefully fixes that and i&#8217;m really looking forwards to finding out how good it will be implemented. Hopefully other games will make good use of this too. Metroid by Team Ninja with motion control, or maybe a proper realization of what red steel originaly promised? If you can&#8217;t be bothered with motion control go back to your xbox or get a computer &#8211; wait sorry I forgot you have to move the mouse to make it work.</p>
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		<title>By: Brady</title>
		<link>http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/comment-page-1/#comment-26320</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Sat, 13 Jun 2009 12:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341104#comment-26320</guid>
		<description>NO! FUCK MOTION CONTROL! Give me back my Zelda with just the goddamn buttons! I don&#039;t WANT to use my wiimote as a fucking bow and arrow, I don&#039;t WANT to use my fucking wiimote as a goddamn sword and my nunchuck and a mother fucking shield! I want A for attack and B for use fuck all this &quot;move in a certain way to achieve this certain goal&quot; shit. Now Microsoft and Sony are really getting into the whole motion control thing as well...the future of gaming is looking grim for us of the past generation of video game greatness.</description>
		<content:encoded><![CDATA[<p>NO! FUCK MOTION CONTROL! Give me back my Zelda with just the goddamn buttons! I don&#8217;t WANT to use my wiimote as a fucking bow and arrow, I don&#8217;t WANT to use my fucking wiimote as a goddamn sword and my nunchuck and a mother fucking shield! I want A for attack and B for use fuck all this &#8220;move in a certain way to achieve this certain goal&#8221; shit. Now Microsoft and Sony are really getting into the whole motion control thing as well&#8230;the future of gaming is looking grim for us of the past generation of video game greatness.</p>
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		<title>By: drihscol</title>
		<link>http://www.kotaku.com.au/2009/06/new-zelda-will-require-motionplus/comment-page-1/#comment-26280</link>
		<dc:creator>drihscol</dc:creator>
		<pubDate>Sat, 13 Jun 2009 06:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341104#comment-26280</guid>
		<description>well,
when twilight princess was announced, i was 10,
and i thought that the swordplay was going to be 1-1,
and i was so friggen dissapointed!
i think that you should have a 1-1 mode, and a lazy mode.
where the power of the hit is actually detirmined by  the speed, and such.</description>
		<content:encoded><![CDATA[<p>well,<br />
when twilight princess was announced, i was 10,<br />
and i thought that the swordplay was going to be 1-1,<br />
and i was so friggen dissapointed!<br />
i think that you should have a 1-1 mode, and a lazy mode.<br />
where the power of the hit is actually detirmined by  the speed, and such.</p>
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