As seen at NintendoCU. (Thanks, Anonymous Turkish Final Fantasy Fan/tipster) More »
We’ve already heard the script for Star Wars: The Old Republic is more than 40 novels long. In this developer discussion, BioWare talks about the effort and why this is a game changer. More »
Since I just got promoted, I can finally reveal that I lack any experience with one rather common game. I haven’t played a minute of Warcraft – except for the original RTS. On a Mac. More »
The level, stat and skill caps you have in Fallout 3 – 30, 10 and 100, respectively – seem to be hard numbers that Bethesda Softworks isn’t inclined to raise further. More »
Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
Gamasutra: Ken Levine on Studio Culture: From Looking Glass to 2K Boston Christian Nutt chats with one of the industry’s most passionate and creative thinkers.
Versus Clu Clu Land: So Close! Iroquois Pliskin offers this superb analysis of the failings of Mirror’s Edge.
Rock, Paper, Shotgun: Some Stuff About Open World Games Jim Rossignol muses on the heightened demands players place on games that opt for the open world.
Critical Distance: Critical Compilation: Fallout 3 Comprehensive essay on what the blogosphere (including me!) discovered while exploring the wasteland.
Offworld: One More Go: Final Fantasy XII, Wasting your time the scientific way Margaret Robertson reflects on her persistent obsession with Square’s flawed RPG.
Scribblenauts hits the U.S. on Sept. 15 – we’ll cut to the chase, it’s releasing 10 days later in the U.K., which is Sept. 25 or 25/09/09 for those with whom we have special relations. More »
If, to feel safe and secure, you depend upon the image of the U.S. fighting man as 200 pounds of rompin’ stompin’ shitkickin’ dynamite, this might not be the video for you to watch. More »
Another new concept we’re trying out for our expanded weekend coverage is the Weekend Reader, where we excerpt a well-written long-form piece on a subject in gaming and invite readers to discuss it. More »