News

Age Of Conan Expands At GamesCom

A work in progress for the better part of a year, Funcom is finally ready to take the next step with Age of Conan, teasing an expansion announcement to take place in Germany next month.

After months spent tweaking and polishing the game play and overall experience of their massively multiplayer take on the Conan universe, Funcom is just about ready to pack their updates into a much more expansive format. Speaking to Eurogamer, Funcom director of communications Erling Elllingsen reveals that a dedicated team has been working on the expansion since the game launched, and that the core changes will continue with its eventual release.

“We are bringing a lot of that into the expansion as well,” said Ellingsen of the core changes, “making sure we build upon the strengths of the game and stay true to the original vision we have always had for Age of Conan. I think players will be pleased!”

At this point I don’t think it’s so much about pleasing existing players as it is drawing in new players. Hopefully the expansion will have some of that as well. We’ll find out come the GamesCom show in Cologne Germany next month.

Age of Conan expansion reveal soon [Eurogamer]

Comments (AU Comments | US Comments)

  • ehlaren

    @develin: Point is I don't care that it was fixed. The fact that you let something so ridiculous in your game to begin with means you ripped me off 50 bucks when I bought the unfinished game.

  • TwistedBishop

    @tshack: What class did you play? Balance in MMOs is always swinging around.

  • OnimousDante

    @ jordantylerchinshue : Agreed bro i remember PSO like it was yesterday, PSu was fun at first but got alittle boring (Then again i bought the game at release and played for 2 months)PSO was long hours with my friends who also played taking on ultra mode. Ahhh good ol' PSO

  • tshack

    @sortius:

    And this is pretty much where I land sortius. I played it to hell when it first came out because the combat was just so different and *gasp* FUN. And then like every other game they nerfed the shit out of my class making it one of the worst in the game and that was it for me. It's just really hard to go back to something that royally pissed you off, no matter how much has changed.

  • 4nonymo

    @Pult|Ost - Dark Days Are Coming: Get out of my head!

  • TwistedBishop

    @jordantylerchinshue: The Xbox version is still coming out. Whether they're waiting to include the expansion pack in it, or have simply devoted all their attention to improving the PC version first, I can't say.

  • TwistedBishop

    @expansionsss - the jaded gamer: I'd say such a bad player. Jerks always muck things up.

    This can't be done any longer, btw.

  • TwistedBishop

    @Fluorine: Your point about there being no one to level up with is completely wrong. I recently took a character to max level and am working on an alt, and there are plenty of people of all level ranges to group with.

  • TwistedBishop

    @anduin1: Funcom has released fixes, overhauls and entire areas of new content (patching in two whole zones and several new dungeons, both normal and raid).

    Have you actually played the game since launch? If so, I'd be interested in hearing where you feel the game is buggy or lacking content.

  • actionfitz

    like someone has already said, many of us just plain resent the way we were treated by FC at aoc's launch.
    No one in their right mind could have seen that game running at FC HQ and believed it was a launch worthy product.
    Im aware that there is masive pressure to launch on time but as customers you expect a certain standard of service that just plain didnt exist with AoC.

    Once bitten, Twice shy - as they say.
    If it wasnt for the excellent 'Longest Journey' games and Ragnar Tornquist at the helm of 'The Secret World' i'd vow to never let them near my gaming dollars again.
    as it stands, im like a battered spouse, hoping this time things will be different. ;)

    actionfitz

  • Fluorine

    @Mokon: This. They always miss the boat. I tried AO again, and it was okay. No bugs, but no people either. Now that it finally works, the graphics look dated. Too late now.

    I bought AoC on release, but dropped it when they couldn't stop messing with the class balances every week. It might be good now, but the people who toughed it out are too high level to grind with, and it's not that much fun soloing to max level in an MMO. I've done it, and even prefer it in WOW to the random collection of asshats I usually get lumped with, but I'd just rather play through JE or something again.

  • develin

    @ehlaren: And of course that was fixed half a year ago. So what is your point ?

    develin

  • Mokon

    @Evi1Weevi1: Who knows if the recent good will towards AoC is turning into sub numbers. Even if it is, that doesn't automatically mean they will be hiring people back anytime soon. It's a bad economy, and AoC's cratering last year likely knocked Funcom down more than a few pegs. Good luck, though.

    Mokon

  • Mokon

    @CapnHulk: The latest patch was a GIANT overhaul of the game and its mechanics. It makes sense that there are some warts here and there. Patches with problems, people complaining about them, it's all part of the MMO experience.

    Mokon

  • expansionsss - the jaded gamer

    @starwind-hawking:

    i remember this...such a bad game...

  • Evi1Weevi1

    @Evi1Weevi1:
    Just in case some of you missed it, my post is in reference to the fact that FunCom laid off almost its entire US staff with the exception of a few PR people, an IT administrator, and half a dozen GMs working nightmare shifts.

  • Evi1Weevi1

    Funny, considering all the good talk about FunCom and how well AoC is doing, none of us former employees have been called back to the company and they still aren't hiring. Guess they just plan on letting people deal with their own problems, seeing as there are only about 8 people running the entire North American and Oceanic operation left in Durham.

  • jordantylerchinshue

    @OnimousDante:

    Indeed. Hell, if it were on Xbox I would probably try it. Only MMO's 360 has is Final Fantasy 11, which I have never played, and Phantasy Star Universe, which I do play but it's still nowhere as fun as Phantasy Star Online was back in 2000-2002.

  • ehlaren

    @ehlaren: Of course thats not the only reason, but one of the biggest.

  • ehlaren

    How many of you people that recently tried the trial got past level 20?

    On launch I leveled a HoX to around 40ish if I remember correctly.

    One time I was performing a combo that is 4 stages while pvp'ing. Right before the last stage of the combo the priest I was fighting got off their knockback spell. This happened when the priest was at <5% health.

    When the priest got all of his health instantly refunded because my combo was broken (which I confirmed later that it wasn't a fluke) I made the decision that there was no way in hell a company that purported to make one of the best pvp mmos of this current generation was going to get anymore of my money after releasing such a ridiculous pvp bug to begin with.

  • cwbys21

    @jordantylerchinshue: Probably the same thing that happened to dx10 for so long.

    cwbys21

  • OnimousDante

    I think if the game went on the Xbox like they said they would, they might have some more subscribers, especially if the PC and Xbox can play with one another.

  • jordantylerchinshue

    When I first heard about this game I heard it was gonna be cross platform between 360 and PC? Whatever happened to that?

  • excel_excel

    @DigitalHero: ??? I....er....WHAT>!

  • CapnHulk

    I recently picked up the trial, and I must say that it's a lot of fun. The game is not without its problems (The newest patch is getting a TON of flak) but it's nowhere near as bad as it was at launch.

    The lack of armor and general item variety is pretty bad still.

    CapnHulk

  • starwind-hawking

    @kneegrow: It is well not the main system but the game is fun.

    starwind-hawking

  • starwind-hawking

    @Xaevier: The game isnt bad like you imply

    best part of launch. Oh i think your talking about investors? dont recall any screaming tho.

    starwind-hawking

  • starwind-hawking

    @anduin1: Get over it wow lacked endgame content at launch most games do yea their was a leveling block missing (I cant believe that it was missing) its in now. Its not a hot mess its a hell of alot better then launch.

    starwind-hawking

  • starwind-hawking

    @sortius: You make no sense why would you want to start afresh? it would just turn out the same thing or you would be waiting for 20 years for them to put it out. Seriously why do people say we should just start all over.

    I subed at launch dont feel cheeted I expect games to be crap at launch lack features promised and within a year i expect them to have fixed alot of issues and added alot of the promised content. Funcom has done this and the games great.

    starwind-hawking

  • kneegrow

    Yes, but is it 'fun'?

    kneegrow

  • anduin1

    @excel_excel:
    the game is still a hot mess and theyre working on an expansion, its like if blizzard 6 months into WoW decided to roll out the burning crusader not long after even while having connectivity issues, bugs and tons of class balance issues. This is why WoW stays supreme, even though I don't play it anymore, they release fixes and content continuously giving you value for your purchase and subscription. Funcom on the other hand ? Deceited people into buying a game that lacked any content past the half way point and the best part of the game was 1-20.

    anduin1

  • sortius

    @Chris Piwarski: I don't feel that this is the issue, content or not, a lot of people got burnt with the initial release (people like me) and have no desire to go back. No matter what bugs they fix, or what content they add, there will always be a feeling of being cheated.

    The boat sailed and Funcom not only missed it, they're still in the tavern with a flagon of mead.

    I know a lot of MMO gamers would prefer if they just killed it and started afresh with lessons learned, unfortunately this won't happen.

  • Chris Piwarski

    @Mokon:

    The game runs like any good MMO should now. The big problem is the lack of any substantial end game content. The city sieges are still not quite what was promised, and there isn't much meaning to the pvp except for fighting over resources.

    The game has the potential to be the best mmo around if funcom can swing it right.

    Chris Piwarski

  • EtisArap

    I wonder if this will better optimize the engine.

    EtisArap

  • Mokon

    @iEro-Sennin: That's what everyone said after they fixed Anarchy Online.

    Funcom will never learn.

    Mokon

  • Mokon

    @excel_excel: I just played the free trial. I would sub but I don't really have time for the time being.

    Anyway, Age of Conan is a very cool game. The combat is very well done. The PvP is pretty interesting (too much ganking, at least in Tortage), the game runs well on my modest AMD64X2 + 4850 setup, and all in all it's just very good. Honestly I will have a hard time going back to the auto attack + skill combat setup of most MMOs.

    It's worth checking out now.

    Mokon

  • Flawless101

    @excel_excel: It is nice, but I do think alot of MMO's (at least once that where released lately) saw the money making machine that WoW has become and tried to make one of their own. Alot of the recently released MMO's aren't bad (I do feel alot is down to personal preference) but rather completely screw up their launch with soul distroying bugs or soul destroyling lack of content.

    Not that WoW didn't have problems (see end game choices from 1.0 > 1.12) but alot of MMO's don't seem to polish their end game as awell as the starting, it is true that the starting area is where the yay or nay will be but end game is also where the yay or nay will be with your current users, it is just as important.

    /rant.

  • DigitalHero

    @excel_excel:
    Now now. Don't reverse instigate.

  • Xaevier

    "Strengths of the game"

    Wait....this game had strengths to begin with? Somebody might wanna let the all those employees he ran screaming from the company after working on it know that they were wrong!

    Xaevier

  • Pult|Ost - Dark Days Are Coming

    AoC is a completely different experience from what it was at launch(That's a good thing) and they definitely got their shit together. Now if only they got that 360 version out the door so I could pick my lv 50 back up and spare my laptop the pain of being boiled alive.

  • iEro-Sennin

    Funcom's got their shit together. That's good. If only they released the game when it was actually ready. :/
    I kinda feel bad for them.

    Live and learn, right? Let's just hope the launch of their next MMO will be better.

    iEro-Sennin

  • AFcakey

    @excel_excel: they ironed out a bunch of the bugs, i came back recently and its actually pretty enjoyable.

    AFcakey

  • Oktober

    Secret World. Stop with Conan, as much as I love the character. (He's hysterical.) Devote all resources to Secret World!

    Oktober

  • excel_excel

    *insert generic 'people still play *insert name on MMO*? comment*

    Still though, nice to see a MMO not called WOW going strong, but is AOC still rough around the edges like a launch?

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