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	<title>Comments on: Korean PC Game Rips-Off Team Fortress 2</title>
	<atom:link href="http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Mon, 23 Nov 2009 12:47:23 +1100</lastBuildDate>
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		<title>By: ubo</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29804</link>
		<dc:creator>ubo</dc:creator>
		<pubDate>Mon, 06 Jul 2009 15:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29804</guid>
		<description>So now any game that has stereotypical classes like the Sniper and Heavy Weapon is a ripoff of other games? Then I guess TF2 is a ripoff of every single shooter before it, except it used classes instead of individual weapons.

Seriously, they&#039;re very much the same, but I don&#039;t think Korean gamers would get as into TF2 as they would something with KAWAIIIIII ^____^ dolls and what have you.</description>
		<content:encoded><![CDATA[<p>So now any game that has stereotypical classes like the Sniper and Heavy Weapon is a ripoff of other games? Then I guess TF2 is a ripoff of every single shooter before it, except it used classes instead of individual weapons.</p>
<p>Seriously, they&#8217;re very much the same, but I don&#8217;t think Korean gamers would get as into TF2 as they would something with KAWAIIIIII ^____^ dolls and what have you.</p>
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		<title>By: Jason</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29785</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 06 Jul 2009 12:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29785</guid>
		<description>wasn&#039;t convinced, put it down to traditional fps classes/weapons...until the one eyed not-demoman turned to take out the soldier. also they needed to rip off the spy class, sort that lazy coward sniper out with a quick stabby stab.</description>
		<content:encoded><![CDATA[<p>wasn&#8217;t convinced, put it down to traditional fps classes/weapons&#8230;until the one eyed not-demoman turned to take out the soldier. also they needed to rip off the spy class, sort that lazy coward sniper out with a quick stabby stab.</p>
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		<title>By: BoomHEADSHOT</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29650</link>
		<dc:creator>BoomHEADSHOT</dc:creator>
		<pubDate>Sun, 05 Jul 2009 13:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29650</guid>
		<description>This actually looks like alot of fun. If its free then sign me up. I have a copy of TF2 and rather fond of the game. I wonder what this will bring.</description>
		<content:encoded><![CDATA[<p>This actually looks like alot of fun. If its free then sign me up. I have a copy of TF2 and rather fond of the game. I wonder what this will bring.</p>
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		<title>By: Metalisticpain</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29579</link>
		<dc:creator>Metalisticpain</dc:creator>
		<pubDate>Sat, 04 Jul 2009 04:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29579</guid>
		<description>Common Sense

The same engine means squat. the grenades look the same, the mini baseball bat is the same, all of the weapon&#039;s looks the same. Not to mention other similarities. An engine means nothing, they could have still designed the artwork and models differently.</description>
		<content:encoded><![CDATA[<p>Common Sense</p>
<p>The same engine means squat. the grenades look the same, the mini baseball bat is the same, all of the weapon&#8217;s looks the same. Not to mention other similarities. An engine means nothing, they could have still designed the artwork and models differently.</p>
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		<title>By: rapscallione</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29549</link>
		<dc:creator>rapscallione</dc:creator>
		<pubDate>Sat, 04 Jul 2009 00:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29549</guid>
		<description>@Dan Gray

Have you even played TF2?  I doubt it, seeing as you can&#039;t see how they&#039;re almost exactly the same, both in trailer and gameplay.</description>
		<content:encoded><![CDATA[<p>@Dan Gray</p>
<p>Have you even played TF2?  I doubt it, seeing as you can&#8217;t see how they&#8217;re almost exactly the same, both in trailer and gameplay.</p>
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		<title>By: common sense</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29537</link>
		<dc:creator>common sense</dc:creator>
		<pubDate>Fri, 03 Jul 2009 18:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29537</guid>
		<description>Did anyone stop to think they licensed the same engine that TF2 uses and that&#039;s what gives the game a similar look and maybe a little bit of the feel.</description>
		<content:encoded><![CDATA[<p>Did anyone stop to think they licensed the same engine that TF2 uses and that&#8217;s what gives the game a similar look and maybe a little bit of the feel.</p>
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		<title>By: Derp</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29536</link>
		<dc:creator>Derp</dc:creator>
		<pubDate>Fri, 03 Jul 2009 17:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29536</guid>
		<description>Dan have you played TF2? For longer than a few minutes? You do see that whoever these developers are obviously had no imagination and are hoping to make a name on the back of VALVe&#039;s awesome work?

Sure, looks alright, but they shouldn&#039;t be able to get away with such a blatant rip...</description>
		<content:encoded><![CDATA[<p>Dan have you played TF2? For longer than a few minutes? You do see that whoever these developers are obviously had no imagination and are hoping to make a name on the back of VALVe&#8217;s awesome work?</p>
<p>Sure, looks alright, but they shouldn&#8217;t be able to get away with such a blatant rip&#8230;</p>
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		<title>By: PersonGuyDudeWomanMayby</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29524</link>
		<dc:creator>PersonGuyDudeWomanMayby</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29524</guid>
		<description>Damn korea and their fucking idiocy, Hope valve sues em, and if were lucky , itll get shut down! [[ In this case, no offense to any koreans here &gt;&#124; ]]</description>
		<content:encoded><![CDATA[<p>Damn korea and their fucking idiocy, Hope valve sues em, and if were lucky , itll get shut down! [[ In this case, no offense to any koreans here &gt;| ]]</p>
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		<title>By: Dan Gray</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29508</link>
		<dc:creator>Dan Gray</dc:creator>
		<pubDate>Fri, 03 Jul 2009 11:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29508</guid>
		<description>It&#039;s a rip off because you managed to find similar shots in their trailers?

Get a grip.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a rip off because you managed to find similar shots in their trailers?</p>
<p>Get a grip.</p>
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		<title>By: pk</title>
		<link>http://www.kotaku.com.au/2009/07/korean-pc-game-rips-off-team-fortress-2/comment-page-1/#comment-29505</link>
		<dc:creator>pk</dc:creator>
		<pubDate>Fri, 03 Jul 2009 10:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343559#comment-29505</guid>
		<description>The one very important aspect they forgot to rip is the unique player silhouettes. The silhouettes are all very similar and is hence visually much less effective.

I dont really understand the point of it. bit of a wank if they are marketing it as original or trying to make money out of it.</description>
		<content:encoded><![CDATA[<p>The one very important aspect they forgot to rip is the unique player silhouettes. The silhouettes are all very similar and is hence visually much less effective.</p>
<p>I dont really understand the point of it. bit of a wank if they are marketing it as original or trying to make money out of it.</p>
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