News

Sorry, No Car Damage In Gran Turismo PSP

7:30PM July 15, 2009 | Luke Plunkett

While it appears car damage is finally on its way to the Gran Turismo series when GT5 is released, don’t expect the same attention to detail from the PSP version of the game.

Answering fan questions on the official PlayStation blog, Polyphony’s Chris Hinojosa Miranda and Taku Imasaki have said in response to a fan asking whether car damage would be included in the PSP game:

Damage? No. 800+ cars, 35 tracks, on-the-go awesomeness, and a lifetime’s worth of racing, yes.

Shame, but there you have it. Those waiting for a touch more realism from their racing will have to wait for the next PS3 game.

Gran Turismo PSP – Your Questions Answered [PlayStation]


Comments

  • elfinke

    July 15, 2009 at 9:35 PM

    “Those waiting for a touch more realism from their racing will have to wait for the next PS3 game.”

    … and wait, and wait and wait and wait and oh, Forza 3 is out, hooray!

    /shakes fist angrily at Polyphony.

  • chuloopa

    July 15, 2009 at 10:54 PM

    seriously guys… nit picking much?

    You’ve got over 800 cars on a psp game and you’re finally getting a portable version of gran turismo and people are still complaining about damage?

    you want damage, but burnout and stop being cynical dicks

  • Jamie Thomson

    July 16, 2009 at 3:21 AM

    But did anyone really expect the PSP to do all that at 60 frames per second AND model damage onto the cars?

  • Paul Down

    July 16, 2009 at 10:37 AM

    Who ever actually expected the psp Gran Turismo to have damage anyway? come on, unfounded expectation much?

    I think it’s terrific the fact that it’s running at a full 60fps on the psp to begin with.

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