Sunday, August 9, 2009
Culture
12:00PM David Wildgoose | Snapped by Kotaku reader Alistair at the BioShock 2 publicity stunt at Bondi Beach. More »
This Rapture Wine Is Just The Tonic You Need
12:00PM David Wildgoose | Snapped by Kotaku reader Alistair at the BioShock 2 publicity stunt at Bondi Beach. More »
Culture
Ice T Plays Call Of Duty, Loses Shit, Demands Snapple, Rings Cliffy B
11:00AM Owen Good | All in a day’s work for the CSI Law & Order: SVU star. As Jace Hall admires Coco’s plastic attributes, Ice gets killed by friendly fire, beckons for a soft drink, and then discusses casting decisions with Cliff Bleszinski. More »
Culture
Mario Was Put In Punch-Out Without Permission
10:30AM Owen Good | The latest “Iwata Asks” bull session regards Punch-Out!!! – the NES original, not the Wii sequel – and it’s quite revealing. Especially when designer Makoto Wada (pictured) pipes up. More »
Culture
A Tribute To One Of The Last Sports Game Gods
10:00AM Owen Good | As any sports gamer – or anyone who’s seen Swingers – can tell you, Jeremy Roenick in NHL ‘94 was the definition of unstoppable force. Score, win fights, deliver punishing checks, it was all automatic for Roenick. More »
Bioware Confirms Dragon Age: Origins Delay
9:30AM Owen Good | You’re gonna have to wait another fortnight to get your brothel goat sex. The rumblings from retailers yesterday have been backed up by Bioware today. Dragon Age: Origins’ new release date is November 3. More »
Regulars
9:00AM David Wildgoose |
Sunday Supplement: “crystalline slithers that dance in your peripheral vision”
9:00AM David Wildgoose | Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
EDGE: Time Extend: Frequency
EDGE dissects the rhythm-action revolution heralded by Harmonix’s sublime debut.
Rock, Paper, Shotgun: Having A Good Cry
John Walker has shed tears over two games… and asks is that all?
Malvasia Bianca: Saving, Ethics, and the Slog
David Carlton ponders the question of why we save (and reload) games and why.
1UP: Cutting The Cord
Bob Mackey’s excellent piece on the past, present and future of motion control.
Eurogamer: The Edge of Reason?
Simon Parkin investigates what happens when a game developer seemingly swaps development for litigation.
Culture
Music Video Done 4-Bit Style
9:00AM Owen Good | Arman Bohn, formerly of the band Eureka Farm where he played alongside current members of Deathcab for Cutie, has put out an album inspired by the Atari games of his youth. More »
Culture
8:30AM David Wildgoose | This is where Kotaku readers go to talk about the stuff we’re not already posting about. Think of it as the official unofficial Kotaku community forum. More »
Talk Amongst Yourselves
8:30AM David Wildgoose | This is where Kotaku readers go to talk about the stuff we’re not already posting about. Think of it as the official unofficial Kotaku community forum. More »
Culture
Latency Makes Multiplayer A Real Bitch On Mars
8:30AM Owen Good | Depending on the orbit, it takes between four and 20 minutes for information travelling at light speed to get from Earth to Mars. So we’re not going to be playing Killzone against Martians anytime soon. More »
Regulars