Sunday, August 23, 2009

Dead Nation Brings More Zombies, More Twin Stick Shooting To PSN

11:30PM August 23, 2009 | Michael McWhertor

Look, when you’re close to the action, sometimes games like Dead Nation slip through the cracks. While at Gamescom this week, we didn’t get to devote much time to quietly announced PSN games like Dead Nation. More »


In Real Life

Booth Babes, Cosplayers And Mascots: You’re Not Doing It Right

11:00PM August 23, 2009 | Brian Crecente

Gamescom has a lot going for it but, with a few admirable exceptions, cosplay and booth babes shouldn’t be included in that list. More »


News

BlizzCon 2009 Comes To An End

4:00PM August 23, 2009 | Mike Fahey

BlizzCon 2009 has come to a close, but our coverage will continue well into Monday with interviews, hands-on impressions, pictures of stuff and something very special from the man in this picture. More »


In Real Life

BlizzCon 2009: The View From The Show Floor

12:30PM August 23, 2009 | Mike Fahey

Since you’re reading this, I am assuming you didn’t get a chance to see what the BlizzCon 2009 show floor looked like. Don’t say I never gave you anything. More »


Sunday Supplement: “you delve into forgotten spaces between floorboards”

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12:00PM August 23, 2009 | David Wildgoose

Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.

EDGE: The Elegant Dodge Thief III designer Randy Smith writes eloquently about his new iPhone game where you play a spider.

Experience Points: Missing in Action, part 2: “Seeing the Elephant” in Call of Duty 4: Modern Warfare Linked to part 1 last week, but I can’t recommend this series highly enough. Part 3′s here, too.

GameSetWatch: Design Lesson 101 – Uncharted: Drake’s Fortune Manveer Heir analyses the way in which Naughty Dog’s action adventure paces its combat encounters.

One More Go: How Galleon may take you on an unexpected voyage Margaret Robertson celebrates one of the last console gneration’s most unfairly overlooked titles, a pirate adventure from the man who made Lara Croft.

PopMatters: TIE Fighter: A Post 9/11 Parable LB Jeffries finds contemporary resonance in the commentary on war and empire found in LucasArts’ classic space combat sim.


In Real Life

Kotaku Approval Ratings: Batman And Your Game Platforms

11:30AM August 23, 2009 | Owen Good

Last week’s inaugural Approval Ratings seemed to be a success, with more than 15,000 of you responding to nine questions. Now let’s look at this week’s major release, your gaming habits and some current titles. More »


News

Guitar Hero 5 DLC Incompatible With World Tour

11:00AM August 23, 2009 | Owen Good

So, we know that Guitar Hero 5 has—for a price—backward compatibility with existing song catalogues. But does it enable frontward compatibility in previous titles? More »


News

Sign Up Now For LittleBigPlanet Water Beta

10:40AM August 23, 2009 | Owen Good

Media Molecule is now taking sign-ups to test the water they plan to bring into LittleBigPlanet. More »


In Real Life

BlizzCon Cosplay Round-Up: We’ve Got Purple Girl

10:20AM August 23, 2009 | Mike Fahey

A good photographer communicates what they are looking at through the pictures they take. I swear I was not stalking the purple Drenai girl. More »


News

New Mass Effect Achievements Hint At DLC’s Arrival

10:00AM August 23, 2009 | Owen Good

Three new achievements are now listed for Mass Effect. Totalling 150 Gamerscore, their titles suggest an arena-type mission structure, and their existence suggest its delivery is imminent. More »