DJ AM, a playable character in Activision’s forthcoming DJ Hero, was found dead in his Manhattan apartment Friday. Adam Goldstein, as he was known in real life, was a performer with a well-known history of drug addiction, and recovery from it. He was 36. More »
Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
BLDGBLOG: Procedural Destruction and the Algorithmic Fiction of the City Jim Rossignol ponders the art and implication of procedurally generated virtual cityscapes.
Eurogamer: Retrospective: Planescape Torment Dan Griliopoulos remembers a previous life where he played through the greatest PC RPG of all time.
Experience Points: The Sound of Horror Jorge Albor digests how games like Dead Space and Silent Hill infect your imagination through their aural atmosphere.
NOWGamer: The Seeds Of Romance gamesTM feature republished online examines the design challenges of portraying believable and interactive relationships.
The Quixotic Engineer: Mechanics, Dynamics & Aesthetics Matthew Gallant gets deep in design theory to outline the inverse perspective between player and designer.
Danny Elfman can piss off. I roll with Neal Hefti’s theme from the 1960 TV show, and here someone’s set it to Arkham Asylum gameplay in an attempt to mimic the show’s opening. More »
This is where Kotaku readers go to talk about the stuff we’re not already posting about. Think of it as the official unofficial Kotaku community forum. More »
I don’t see much differentiation in these four screens versus the rest of Grand Theft Auto IV. GTA4Net got these, and IGN says fansites were given them first. Looks like you’ll have a gay old time blowing up lotsa crap. More »