
From now on, when this happens, we’re not going to point to other notable multiplatform releases where the PC version was delayed. We may as well point to the times a PC version is not delayed, since they seem to be in the minority.
It’ll instead be out on September 15 in the US and September 18 in Europe (Ed’s note: Out September 24 in Australia). To sweeten the deal, the game will now be supporting Nvidia’s PhysX technology. Doesn’t sound like much, but the increased level of in-game physics certainly helped add a little something extra to the PC version of Mirror’s Edge, so hopefully it makes a difference here as well.
Yeo Bung
August 7, 2009 at 4:20 PM
T-T
Report PermalinkDunnowhathuh
August 7, 2009 at 7:23 PM
“We may as well point to the times a PC version is not delayed, since they seem to be in the minority.”
Couldn’t have put it better.
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