
Exploration and discovery have always been a large part of the Ratchet & Clank experience, but space travel has generally been handled by a quick cut scene or the odd random shooter moment. In A Crack in Time, Insomniac is putting a big emphasis on space explorations, with Ratchet flying about the universe in search of the missing Clank, listening to space radio, and even landing on random planets for the odd side mission. It should have a massive effect on fans of science fiction games, no?
Ratchet’s Rocket: A Crack in Time’s New Space Gameplay [PlayStation Blog]


















Faybl3
Saturday, August 29, 2009 at 1:57 PMWell thats definately a welcome change :D