And Yet, I Love You, an indie game developed for Xbox LIVE Indie Games Marketplace, has been pulled for being “too erotic”.
The text heavy visual novel was developed by Japanese independent dev Naoki Sagawa and contains no actual sex scenes. It is not an adult game.
Sagawa was contacted by Microsoft Europe who stated that the game contained three “visual reminders of sexual assault”—or basically innuendo. They are:
• One of the girl’s hands is restrained. (The other is not.)
• The girl is being pushed down.
• The girl’s underwear is visible.

The Xbox LIVE Indie Games developers are not beholden merely to the rules of their region, but those of regions far, far away. If Microsoft Europe finds it unacceptable, then the title should be banned in Europe—not everywhere. Ah, the joys of digital distribution!
What’s more, if Microsoft Europe finds content like this unacceptable, it might want to review titles like Dead or Alive in which players can punch and kick scantily clad females. Ninjas or not, is Microsoft Europe okay with beating up women?

「それでも、私は愛している」配信停止の経緯 [Windows Live via Canned Dogs via Japanator][GameSpot]
Jackson Thurtle
August 22, 2009 at 12:28 AM
Australians don’t get the Indie Games Marketplace anyway. The censorship is, as always, appaling, but big who-cares from me, since I don’t get -any- of it.
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August 24, 2009 at 12:10 PM
yeah, i wouldn’t worry too much… soon Aussie internet will only consist of the white pages and few bank websites- all thanks to Mr Rudd…
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