Friday, September 4, 2009

In Real Life

Dance Dance Industrial Revolution

11:00PM September 4, 2009 | Luke Plunkett

As seen on Offworld.


News

Capcom Working On “PC-Lead” Projects

10:30PM September 4, 2009 | Luke Plunkett

Capcom do a pretty good job getting console games to the PC, but then, those are just ports. Building games specifically for the PC, well, that’s something else. More »


News

PAL PlayStation Store Update: Fate/Unlimited/Delayed?

9:30PM September 4, 2009 | Luke Plunkett

Bit of a confusing message on the European PlayStation Blog this week. Fate/Unlimited Codes should be out this week, but a note on the blog says that it’s been delayed to…this week. More »


In Real Life

A Week In Comments

9:00PM September 4, 2009 | Brian Ashcraft

In Real Life

The Best, And Worst, In Wii Box Art

8:30PM September 4, 2009 | Luke Plunkett

It’s been a turbulent week for Wii box art, with two games—Sin & Punishment 2 and Ju-On: The Grudge—hitting the highest of highs and the lowest of lows. More »


News

Samurai Warriors Unsheathes Wii Classic Controller

8:00PM September 4, 2009 | Brian Ashcraft

Koei’s Sengoku Musou, known as Samurai Warriors in the West, is coming to the Wii with Sengoku Musou 3. More »


First Official Okamiden Screens, Artwork

7:30PM September 4, 2009 | Luke Plunkett

Scans can get you by in a pinch, but official, proper screenshots are much better if you’re interested in looking at a game. In this case, Capcom’s Okamiden. More »


In Real Life

This Is One Way To Promote The PS3 Slim

7:00PM September 4, 2009 | Brian Ashcraft

As seen on Akiba Blog.


BioShock 2 Multiplayer Trailer

6:30PM September 4, 2009 | Luke Plunkett

Be honest. Put aside the “oh art doesn’t need multiplayer” argument and tell me: does this look fun? Like, enough fun to make you stop playing your multiplayer shooter of choice, and play this instead? Remember: be honest.


In Real Life

All About Bayonetta’s Face

6:00PM September 4, 2009 | Brian Ashcraft

You know Bayonetta. She’s the star of Bayonetta. Funny how that works! We’ve already discussed about the making of her butt, let’s talk about her. She has an interesting, expressive fact. Thank Platinum Games facial animator Masanori Takashima for that. More »