ODST Sees Nearly One Million Players On Its First Day

According to a widget box at the front of Bungie.net, close to 950,000 people had played Halo 3: ODST on its first day of release, logging more than 5 million games. Yes, those are impressive numbers.

As of the time this post was written, ODST’s 24-hour figure for total players was 949,306; the 24-hour total for games played was 5,708,031. Divided out, that’s six games per player, on a school night/in the middle of a work week. And you know there were some out there blowing the curve and staying up all night with this.

For comparison’s sake, Halo 3 saw 1,340,550 games yesterday, so, ODST more than quadrupled that. Some have tried to hazard quick guesses on ODST’s first day sales; we’ll wait for NPD. But if this is any indication, yeah, it’s probably gonna do land office business.

Halo 3: ODST Logs Over 900,000 Players in One Day [Joystiq]

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(7 Comments)
  • [–]

    Brendan Keogh

    Thursday, September 24, 2009 at 11:31 AM

    I’m loving it, but the lack of Firefight matchmaking is nearly unforgivable. Am I missing something, or is it actually impossible to play online matches with random people?

  • [–]

    Michael Ormando

    Thursday, September 24, 2009 at 12:32 PM

    firefight is with friends and recent players only. no matchmaking as it works on the same system as halo 3s single player co op.

  • [–]

    Red T-Rex

    Thursday, September 24, 2009 at 2:22 PM

    Yeah the thought of playing multiplayer as an ODST with ODST weapons would have been cool. I also thought the Sgt Johnson unlock code would have hime fighting alongside me not for me to play as him. I expected that if you played on your own you would get some help in firefight with bot allies making up the rest of the 4 players.

    I’m finding it pretty tough making it through to the second set.

    Aside from that I am still enjoying it. I found the early reviews I read to be overly critical. Personally I liked the way the story was told in a little disjointed fashion jumping between characters but I agree with the reviews that the Rookie should have had a voice and some personality when interacting with the other team members.

  • [–]

    plmko

    Thursday, September 24, 2009 at 3:15 PM

    Thanks to ODST, I got Dead Space: Extraction cheap.

    • [–]

      Jake Elliott

      Thursday, September 24, 2009 at 8:54 PM

      Hopefully, thanks to ODST, I’ll get a DSi cheap.

  • [–]

    Sam

    Thursday, September 24, 2009 at 3:45 PM

    Firefight doesnt need matchmaking imo.
    I dnt like the idea of playing it with whiney 8-year old kids and Americans who make the game impossible to play because of lag.

    ODST is a good game though, and I also found the early reviews to be overly-critical.

    • [–]

      Brendan Keogh

      Friday, September 25, 2009 at 10:52 AM

      I definetly prefer playing with friends instead of 8-year-old american fanboys, absolutely.. but I was hoping for a bit of random matchmaking just to find people worth playing with. If it wasn’t for playing with randoms, I never would have found the friends I have to play L4D with.

      But since my last comment, three of my real-life friends have bought the game and are on nearly every night with me, so I am no longer complaining :)

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