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	<title>Comments on: PS3 Firmware Q&amp;A Addresses Glitter, Jingles, Uncharted Problems</title>
	<atom:link href="http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>By: Nite-Owl</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-67175</link>
		<dc:creator>Nite-Owl</dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:58:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-67175</guid>
		<description>Has anybody else got the inconsistent Message Box menu problem.  Most of the time when you read a message then press Circle it throws you right out to the top menu, forcing you to go back into Message Box then back into Received, then move to next message.  Occasionally however it simply takes you back one step so you need only move to next message and press X.  Due to this inconsistency I seldom manage to read all messages, this renders the &#039;message received&#039; icon at the top right of my screen useless as it is always there, and I never know when I have received a message in my absence.  I believe that pressing Circle should only go back one step, the same as the inbox on your mobile phone, or better still, why don&#039;t they allow you to press R1 and L1 to switch to next/previous message. I assumed  the 3.10 update would fix this, but either nobody has reported it (doubtful) or Sony don&#039;t care.</description>
		<content:encoded><![CDATA[<p>Has anybody else got the inconsistent Message Box menu problem.  Most of the time when you read a message then press Circle it throws you right out to the top menu, forcing you to go back into Message Box then back into Received, then move to next message.  Occasionally however it simply takes you back one step so you need only move to next message and press X.  Due to this inconsistency I seldom manage to read all messages, this renders the &#8216;message received&#8217; icon at the top right of my screen useless as it is always there, and I never know when I have received a message in my absence.  I believe that pressing Circle should only go back one step, the same as the inbox on your mobile phone, or better still, why don&#8217;t they allow you to press R1 and L1 to switch to next/previous message. I assumed  the 3.10 update would fix this, but either nobody has reported it (doubtful) or Sony don&#8217;t care.</p>
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		<title>By: Aaron K</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-44184</link>
		<dc:creator>Aaron K</dc:creator>
		<pubDate>Thu, 10 Sep 2009 15:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-44184</guid>
		<description>&quot;this change makes the loading time a bit quicker than before&quot;
I don&#039;t really tell, but frankly I don&#039;t care. I love the little jingle.</description>
		<content:encoded><![CDATA[<p>&#8220;this change makes the loading time a bit quicker than before&#8221;<br />
I don&#8217;t really tell, but frankly I don&#8217;t care. I love the little jingle.</p>
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		<title>By: DeeDub</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43974</link>
		<dc:creator>DeeDub</dc:creator>
		<pubDate>Thu, 10 Sep 2009 02:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43974</guid>
		<description>Think I&#039;d rather freezing than having to play it in 480p...

I found Uncharted used to freeze on me even in the old firmware. Twice it has frozen at the bit where you have to run and gun away from the &#039;spaniards&#039; after you first meet them. It&#039;s frozen on me at other points too.

I&#039;m staying on 2.8 until they release a fix.</description>
		<content:encoded><![CDATA[<p>Think I&#8217;d rather freezing than having to play it in 480p&#8230;</p>
<p>I found Uncharted used to freeze on me even in the old firmware. Twice it has frozen at the bit where you have to run and gun away from the &#8217;spaniards&#8217; after you first meet them. It&#8217;s frozen on me at other points too.</p>
<p>I&#8217;m staying on 2.8 until they release a fix.</p>
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		<title>By: mark</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43965</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Thu, 10 Sep 2009 02:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43965</guid>
		<description>Its so glittery =) hehe! Actually... i kinda like it as well.</description>
		<content:encoded><![CDATA[<p>Its so glittery =) hehe! Actually&#8230; i kinda like it as well.</p>
]]></content:encoded>
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		<title>By: j</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43813</link>
		<dc:creator>j</dc:creator>
		<pubDate>Wed, 09 Sep 2009 12:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43813</guid>
		<description>The only complaint warranted with 3.0 is the Uncharted issue. Rest is just nerd noise about stuff that doesn&#039;t matter...

Glitter never hurt anyone.... except Mariah Carey.</description>
		<content:encoded><![CDATA[<p>The only complaint warranted with 3.0 is the Uncharted issue. Rest is just nerd noise about stuff that doesn&#8217;t matter&#8230;</p>
<p>Glitter never hurt anyone&#8230;. except Mariah Carey.</p>
]]></content:encoded>
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		<title>By: Darren Taing</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43800</link>
		<dc:creator>Darren Taing</dc:creator>
		<pubDate>Wed, 09 Sep 2009 11:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43800</guid>
		<description>I don&#039;t like the fact that my wallpaper blurs when I access a folder or a media server, that&#039;s my biggest gripe</description>
		<content:encoded><![CDATA[<p>I don&#8217;t like the fact that my wallpaper blurs when I access a folder or a media server, that&#8217;s my biggest gripe</p>
]]></content:encoded>
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		<title>By: Nathan Bennell</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43782</link>
		<dc:creator>Nathan Bennell</dc:creator>
		<pubDate>Wed, 09 Sep 2009 09:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43782</guid>
		<description>The 3.0 update introduced the larger font (imo) for clearer display on a SDTV. Those who couldn&#039;t afford to buy a HDTV certainly wouldn&#039;t buy a PS3 before the price drop. But by catering to the SDTV crowd they&#039;ve shut out those with a HDTV who don&#039;t want a mega font.</description>
		<content:encoded><![CDATA[<p>The 3.0 update introduced the larger font (imo) for clearer display on a SDTV. Those who couldn&#8217;t afford to buy a HDTV certainly wouldn&#8217;t buy a PS3 before the price drop. But by catering to the SDTV crowd they&#8217;ve shut out those with a HDTV who don&#8217;t want a mega font.</p>
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		<title>By: VoDKa</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43766</link>
		<dc:creator>VoDKa</dc:creator>
		<pubDate>Wed, 09 Sep 2009 07:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43766</guid>
		<description>I thought the worst thing about this update was the increased font size (why? It was fine the way it was before?!) and the ugly grey boxes around every friend... other than that everything else is fine. The dynamic backgrounds especially are really cool and the glitter to me looks pretty nice.</description>
		<content:encoded><![CDATA[<p>I thought the worst thing about this update was the increased font size (why? It was fine the way it was before?!) and the ugly grey boxes around every friend&#8230; other than that everything else is fine. The dynamic backgrounds especially are really cool and the glitter to me looks pretty nice.</p>
]]></content:encoded>
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		<title>By: T!M</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43755</link>
		<dc:creator>T!M</dc:creator>
		<pubDate>Wed, 09 Sep 2009 06:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43755</guid>
		<description>Didn&#039;t address the fact that, by my guesstimate, %70 of users hate the update and would be happy to go back to 2.80.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t address the fact that, by my guesstimate, %70 of users hate the update and would be happy to go back to 2.80.</p>
]]></content:encoded>
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		<title>By: Haywire</title>
		<link>http://www.kotaku.com.au/2009/09/ps3-firmware-qa-addresses-glitter-jingles-uncharted-problems/comment-page-1/#comment-43754</link>
		<dc:creator>Haywire</dc:creator>
		<pubDate>Wed, 09 Sep 2009 06:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355786#comment-43754</guid>
		<description>If its for game why not make the jingle only occur when inputting a game? The loading time only takes less than a second, as demonstrated by the youtube clip shown on this site.

Other than that im quite happy Sony responded with these complaints as i shared many of them myself.</description>
		<content:encoded><![CDATA[<p>If its for game why not make the jingle only occur when inputting a game? The loading time only takes less than a second, as demonstrated by the youtube clip shown on this site.</p>
<p>Other than that im quite happy Sony responded with these complaints as i shared many of them myself.</p>
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