My only coherent reaction is, “I didn’t know the Pet Shop Boys covered ‘Where the Streets Have No Name.’” Warning: man-ass at 1:24; nipple play at 2:21. Definitely NSFW. Same for the pics the Neo-Geo forum found, too. More »
Get a fresh look at running around, blowing s—t up in Dust 514, the console FPS that CCP is developing to coincide with its EVE Online MMO. More »
This actually ran a month ago, but, forgive me, my subscription lapsed, for a lack of houseguests to impress with my reading material. (I also canceled my subscription to “Large Penis-Havers’ Quarterly” since I haven’t gone on a date lately.) More »
You could go through the Oxford English Dictionary, pick a noun, and China’s likely cracked down on it. (Except counterfeit goods). Online games that are “unhealthy” (says the state) are the latest target, and 45 have been shut down. More »
Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
Battle Klaxon: The People Power Of Valkyria Chronicles Quintin Smith celebrates the humanity at the heart of SEGA’s wonderful game of tactical combat.
Big Apple, 3AM: Introducing a Little Anarchy Michel McBride-Charpentier raises a great point about the stealth in Batman in terms of improvisation and intentionality.
Discount Thoughts: Touch the void Michael Clarkson scales the heights of Cursed Mountain in this terrific critical reading of the Wii-exclusive survival horror.
EDGE: Death Of The Author Clint Hocking, Chet Faliszek and Ragnar Tørnquist get together to chat about the future of narrative and story-telling in games.
Eurogamer: Off the Map Quintin Smith (again!) tours some of gaming’s finest anti-levels, each designed to be as confusing, confronting and confounding as possible.
In an interview for Sunday’s edition of The Washington Post (posted today), the Nintendo of America president Reggie Fils-Aime says the PSPgo might have “a fundamental concept problem in terms of ‘Who’s it for?’ and ‘What’s the benefit?’” More »
Oh great. I’ve been calling it Corrus-kant all these years. Next someone’s gonna tell me I’ve been mispronouncing Eidos, too. Well, however it’s pronounced, this six-minute vid shows us how BioWare built the city-planet of the Star Wars Universe. More »
Finishing a bad or uninteresting book might feel like a chore, or at least unsatisfying, but it’s nothing like playing to the end of a game you don’t care for. Why do so many still choose to do this? More »