Thursday, October 15, 2009 - Page 2
News

Rare: ‘Who Knows” Why Donkey Kong 64 Hasn’t Hit The VC

Who knows? Maybe it has something to do with Rare being owned by Microsoft, and it and Nintendo being unable to decide who divides the loot. But yeah, answering a reader question, they don’t know what the deal is either.


Capsized Turns Over A Classic Old Game

Kotaku AU

Indie developers Alientrap have just announced Capsized, a sprawling 2D platformer full of shooting and physics-based environmental puzzles, scheduled for release on Steam and Xbox Live Arcade next year. It reminds me of something. But what?


News

Do You Know This Lady’s Name?

She appeared in the Tokyo Game Show Final Fantasy XIII trailer, and we didn’t know her name until now.


In Real Life

Sega’s Office Prank Doesn’t Think Too Much Of Game Informer

Jen Groeling went off on a two-week vacation and came back to find her cube at Sega cordoned with plastic wrap and filled with about a zillion pages from Game Informer magazines. See for yourself in this video.


Reader Review: PSPgo

Kotaku AU

Do you have what it takes to get a review published right here on Kotaku? James does, as he… wait! What’s this? A hardware reader review?


In Real Life

The New York PSPgo Sign Is Smaller

Remember that huge PSP in New York City’s SoHo? The one that was up since 2005? It has been taken down, sadly. But Sony has put up a new PSPgo billboard in SoHo — albeit smaller.


In Real Life

Look Who’s Gonna Buy Uncharted 2

I’ve always wondered if Pepsi guys, on vacation with the fams, ever pull into a McDonald’s and go, the hell with it, gimme a Coke. Of course, that’s a smidge different from deliberately buying and complimenting a competitor’s flagship product.


News

Gus Van Sant And Bret Easton Ellis Working On Suicide Script

Drugstore Cowboy director Gus Van Sant and America Psycho novelist Bret Easton Ellis are partnering to pen a script based on the 2008 Vanity Fair article The Golden Suicides about the dual suicides of Theresa Duncan and Jeremy Blake.


In Real Life

Why Do We Look Down On 2D Games?

Kotaku AU

Time was, nearly every game was 2D. Side-scrolling or top-down view, the vast majority of games from the ’70s, ’80s and early ’90s depicted a two-dimensional play area. But since the proliferation of 3D games, 2D has become a dirty word. Why?


In Real Life

What Do You Think Of My New Guy?

Popstar Nana Tanimura poses with a Ken from Fist of the North Star statue. As seen on Inside Games.