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Braid Dev Seeks “Full Body Motion Tracking” Programmer

9:20AM October 27, 2009 | Michael McWhertor

Number None, the developer behind swell time-manipulating platformer Braid, is getting into the motion control business, actively seeking a developer to do “very interesting work with full-body motion tracking,” according to a new job listing.

That update to the official Braid web site, as spotted by the one man team of Superannuation, is hiring someone with “substantial 3D game development experience” for an unspecified project. It could very well be the announced but mysterious project The Witness or something new altogether.

As Superannuation points out, Number None’s Jonathan Blow indicated that The Witness would use motion control tech only in a limited way. Of course, that interview was published a whole two days before the job listing went public, so plans may have changed.

Hiring another programmer. [Braid Blog via Superannuation]


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