WIN! A Badass Borderlands Xbox 360 Prize Pack

Kotaku AU

Every day this week we’re giving away some badass Borderlands swag plus a copy of the game on Xbox 360. If you’d like to win, read on.

UPDATE: Monday’s draw closed at midnight. Entries received after midnight are ineligible. Tuesday’s draw is now open.

Thanks to our good friends at 2K Games each day this week we’ll be giving away the following:

* A copy of Borderlands for Xbox 360
* A Borderlands t-shirt
* A Borderlands mug
* A Borderlands kitbag
* A Borderlands notebook
* A Boderlands cap
* And a Borderlands retro tape player USB

Borderlands is the imminent – it’s out on Thursday! – role-playing shooter from Gearbox Software. It might not be the Citizen Kane of games, but it is – in the words of Gearbox president Randy Pitchford – totally badass. We’ve played it, several times in fact, and we dig it.

One of the more intriguing aspects of the game is its procedurally generated weapon system, which randomise a host of factors to ensure that you’ll rarely find two weapons that are the same. Gearbox claim there are more weapons in Borderlands than in every other shooter this console generation combined.

But perhaps you can come up with a weapon they haven’t got.

To be in the running to win, we want you to describe the Borderlands weapon you’d use to survive in a post-apocalyptic wasteland. Leave your weapon name and description in the comments below. Humour and creativity will be rewarded, as per usual Kotaku competition lines.

To be eligible for today’s draw, you must leave your comment by midnight tonight. You’re allowed one entry per day. If you want to enter in tomorrow’s draw, you must comment on that post with a brand new weapon idea.

Good luck!

[Terms and Conditions]

Discuss

(285 Comments)
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  • [–]

    anaconda44

    Tuesday, October 20, 2009 at 9:20 AM

    the Kotaku tri power/devestator

    a 3 barrel gun/weapon configured with one barrel on top an 2 on the bottom kind of like a double barrlel shot gun with 1 barrel on top. and scoped with a combination scope/laser. the laser is a real laser for killing and also functions range finder and lock on. the top barrel is for longrange. rifle ammo with special tips. the bottom 2 barrels shot shot gun ammo and specialty ammo such as heat seeking and auto lock on ammo/smart bullets gernades mini missles that can be fired by using the laser lockon/gps feature of the scope system. and for kickers it would be nice to be able to set it up on a tri pod and set it to auto scan mode to detect enemy targets and engage the by its self till you pick it back up.

  • [–]

    Chris K

    Tuesday, October 20, 2009 at 9:58 AM

    The H.R.T (Hippie Removal Tool)

    This supersonic weapon emits a brainwave, which when on impact with an enemy, lures them into a self sense of security. Once the enemy has become less threatening, the H.R.T’s built in speaker begins emitting a slow, soothing song in which the recipient will be forced into an almost trance-like state of crossed legs and arm swaying. Recipients may also hold hands, begin dancing terribly, sing, inhale copious amounts of smoke, begin talking in low dulcet tones and may even try to build a makeshift bonfire.

    When the H.R.T’s internal emotion engine (ZING!) detects that hostility has reached acceptable low levels, a massive rocket (shaped like a Volkswagen Kombi) fires from the barrel which then explodes on impact sending a barrage of razor sharp picket signs, burning bra’s, explosive floral pants and rainbow coloured acid into the area.

    However, after being lulled into their initial trance, some enemies may suddenly realise they have become a dirty waste of space and are now a burden on the people of Pandora. They will immediately grab the nearest foe, put their head on their shoulders and release their shame via a tirade of salty tears, wailing, snot and dribble. They will immediately become hostile again, so be warned!

  • [–]

    borderlandsfan

    Tuesday, October 20, 2009 at 11:55 AM

    the chain reaction

    this launcher shoots flaming acid chainsaws of destruction. first, it impacts with chainsaw ferocity then, sets enemies on fire before melting their faces with acid. warning the chain reaction is not for use if you can’t laugh at dismembered flaming migits.

  • [–]

    Arach84

    Tuesday, October 20, 2009 at 3:38 PM

    Tuesday’s entry:

    The Victa Interceptor

    In the wasteland, the grass never grows.. Saplings shed leaves with fright as the rumblings of The Victa emanate through their stunted boughs. And to The Victa’s master, everyone else is a sapling.

    “The last of the Victa Interceptors” (Said with obvious aussie accent).

    Its a weapon, its a vehicle, its a motorized garden tool. A deadly combination that’ll have you roaring with glee as you literally mow down the skags and bandits alike. The Victa Interceptor is a rideable, car-sized lawn-mower. Capable of death-defying speeds and evenly trimmed lawns. Catcher optional to collect the spoils of your ‘harvest’. Bonus one-armed leather jacket and sawn-off.

    But buyer beware, they say it is cursed. If you ever see a blue heeler out there in the wastes.. run. run your ass off and don’t look back.

  • [–]

    Aaron Shepard

    Tuesday, October 20, 2009 at 4:16 PM

    Bling Bling Gun

    This gun can be any type of gun pistol/revolver/shotgun/machine gun/sniper rifle/launcher. So you will always have a chance to find a Bling Bling gun no matter which gun type you like best.
    A Bling Bling is a gun that converts your credits into ammo and will not use any ammo that you have. So if you have a Bling Bling Shotgun you will still be using credits as your ammo even if you already have shotgun shells. For every bullet fired you use 1 credit. Any enemy/creature killed by the Bling Bling will have a 100% chance to drop credits and any credits dropped will be increased by 50%, 75%, or 100% depending on what percentage is on the Bling Bling gun you got (which is random). Even though you will be using credits as ammo you should be getting more back than what you’re using. It’s like having a gun that makes you money. You can receive this gun at any lvl. From lvl 1 to lvl 50. The higher the enemy or creatures lvl that dropped the Bling Bling gun the more damage the gun will do. As for the looks I would make it look gold.

    gamelord1@hotmail.com

  • [–]

    Brad

    Tuesday, October 20, 2009 at 6:01 PM

    The Beardifier

    Pretty much it’s a heaps rad-looking shotgun that your parents would probably sell you for. It’s got flames and skulls and crap carved into it, it’s bad ass.

    It shoots out this trippy physics wave stuff that’s all purple (and has gold stars coming out of it, for effect!) and the enemy grows a hectic beard, and they get strangled by it.

    Don’t even try and mess with a guy with one of those.

  • [–]

    Aaron Shepard

    Wednesday, October 21, 2009 at 6:31 PM

    Random Itemizer

    A gun that will produce a random item every time you kill an enemy/creature with it. The enemy’s or creature’s lvl doesn’t determine the quality of the item you get. This gun can be any type of gun. The lvl requirement will be lvl 50. The reason for the lvl 50 req. is because this gun will only be for people who want to farm for better loot which is what most people will be doing once they hit lvl 50. This gun will have a chance to produce health vials, ammo, grenades, grenade mods, shields, guns, gun mods, and artifacts. Now this gun will mostly produce health, ammo, and grenades. But it will have a small percentage chance to produce shields, guns, gun mods, grenade mods, and artifacts.

    Another idea I had for this gun is for the ammo that is produced. I was thinking if you had a Random Itemizer SMG it would only produce SMG ammo that way you wouldn’t have to worry about running out as ammo as quickly when your killing things trying to find better loot. It would be the same as for any other Random Itemizer gun type.

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