Those rumours of layoffs at Australia’s largest development house are true. Krome Studios’ CEO Robert Walsh confirmed today that jobs have been cut at its Brisbane, Adelaide and Melbourne offices.
Speaking to Gamespot, Walsh said an “undisclosed number” of its employees had been let go, but suggested that potential publishing deals may allow those let go to return.
“With declining game sales, the industry is really feeling the effects of the struggling economy. In spite of industry-wide cutbacks and Krome’s need to reduce costs, we’ve worked really hard to minimise the impact on our staff. These cuts, while incredibly difficult as they affect the coworkers we consider friends, are necessary as we position Krome for the future. We’re also actively pursuing several business opportunities which, if secured, will enable Krome to reemploy some of the staff given notice.”
Krome most recently shipped Star Wars The Clone Wars: Republic Heroes for LucasArts, but outside of pet project Blade Kitten (pictured) the studio has not announced any other games currently in development.
Aussie studio Krome cuts staff [Gamespot]